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vcmi/client/CGameInfo.cpp
Ivan Savenko 44cc848edc first part of town configuration:
- moved almost all loading to TownHandler
- CBuildings and CStructures are now part of CTown
- merged hall.json into buildings.json

Should not cause any crashes or glitches
2012-09-02 10:33:41 +00:00

35 lines
683 B
C++

#include "StdInc.h"
#include "CGameInfo.h"
#include "../lib/VCMI_Lib.h"
/*
* CGameInfo.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
const CGameInfo * CGI; //game info for general use
CClientState * CCS;
CGameInfo::CGameInfo()
{
mh = NULL;
}
void CGameInfo::setFromLib()
{
modh = VLC->modh;
generaltexth = VLC->generaltexth;
arth = VLC->arth;
creh = VLC->creh;
townh = VLC->townh;
heroh = VLC->heroh;
objh = VLC->objh;
spellh = VLC->spellh;
dobjinfo = VLC->dobjinfo;
}