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AdventureMapClasses.cpp
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Merge remote-tracking branch 'origin/develop' into terrain-rewrite
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2022-09-23 20:01:13 +02:00 |
AdventureMapClasses.h
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First version that compiles
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2022-09-21 11:34:23 +02:00 |
Buttons.cpp
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Fixed lots of warnings.
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2020-10-04 02:20:18 -07:00 |
Buttons.h
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Fix bug: LobbyScreen UI has a bug on the Difficulty toggle group.
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2020-01-21 01:09:08 -08:00 |
CArtifactHolder.cpp
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
CArtifactHolder.h
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Gui cleanup3 - UI refactoring to use smart pointers (#440)
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2018-04-07 18:34:11 +07:00 |
CComponent.cpp
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fix includes in client subdirectories
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2022-09-18 17:43:40 +03:00 |
CComponent.h
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Gui cleanup3 - UI refactoring to use smart pointers (#440)
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2018-04-07 18:34:11 +07:00 |
CGarrisonInt.cpp
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fix includes in client subdirectories
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2022-09-18 17:43:40 +03:00 |
CGarrisonInt.h
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exchange window move single stacks buttons
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2022-01-03 15:13:46 +02:00 |
Images.cpp
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Army exchange implementation
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2022-01-03 15:13:46 +02:00 |
Images.h
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Added constructor with target size argument for CAnimImage
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2022-01-03 15:13:46 +02:00 |
MiscWidgets.cpp
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Fixed: duplicated bonusing building. Improved: opposite bonus propagation
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2021-09-12 14:30:54 +03:00 |
MiscWidgets.h
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Gui cleanup3 - UI refactoring to use smart pointers (#440)
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2018-04-07 18:34:11 +07:00 |
ObjectLists.cpp
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Fix: 'Load' and 'Main menu' in-game buttons should work properly
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2021-01-17 19:18:26 +03:00 |
ObjectLists.h
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Fix: 'Load' and 'Main menu' in-game buttons should work properly
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2021-01-17 19:18:26 +03:00 |
TextControls.cpp
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Android: make keyboard appear and disappear only on demand
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2022-05-08 17:09:17 +03:00 |
TextControls.h
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Android: make keyboard appear and disappear only on demand
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2022-05-08 17:09:17 +03:00 |