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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-18 17:40:48 +02:00
vcmi/client/widgets
Tomasz Zieliński a5077245a8 Merge remote-tracking branch 'origin/develop' into terrain-rewrite
# Conflicts:
#	lib/Terrain.cpp
#	lib/Terrain.h
2022-09-23 20:01:13 +02:00
..
AdventureMapClasses.cpp Merge remote-tracking branch 'origin/develop' into terrain-rewrite 2022-09-23 20:01:13 +02:00
AdventureMapClasses.h First version that compiles 2022-09-21 11:34:23 +02:00
Buttons.cpp Fixed lots of warnings. 2020-10-04 02:20:18 -07:00
Buttons.h Fix bug: LobbyScreen UI has a bug on the Difficulty toggle group. 2020-01-21 01:09:08 -08:00
CArtifactHolder.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
CArtifactHolder.h Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
CComponent.cpp fix includes in client subdirectories 2022-09-18 17:43:40 +03:00
CComponent.h Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
CGarrisonInt.cpp fix includes in client subdirectories 2022-09-18 17:43:40 +03:00
CGarrisonInt.h exchange window move single stacks buttons 2022-01-03 15:13:46 +02:00
Images.cpp Army exchange implementation 2022-01-03 15:13:46 +02:00
Images.h Added constructor with target size argument for CAnimImage 2022-01-03 15:13:46 +02:00
MiscWidgets.cpp Fixed: duplicated bonusing building. Improved: opposite bonus propagation 2021-09-12 14:30:54 +03:00
MiscWidgets.h Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
ObjectLists.cpp Fix: 'Load' and 'Main menu' in-game buttons should work properly 2021-01-17 19:18:26 +03:00
ObjectLists.h Fix: 'Load' and 'Main menu' in-game buttons should work properly 2021-01-17 19:18:26 +03:00
TextControls.cpp Android: make keyboard appear and disappear only on demand 2022-05-08 17:09:17 +03:00
TextControls.h Android: make keyboard appear and disappear only on demand 2022-05-08 17:09:17 +03:00