mirror of
				https://github.com/vcmi/vcmi.git
				synced 2025-10-31 00:07:39 +02:00 
			
		
		
		
	
		
			
				
	
	
		
			159 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			159 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "StdInc.h"
 | |
| #include "CDefObjInfoHandler.h"
 | |
| 
 | |
| #include "Filesystem/CResourceLoader.h"
 | |
| #include "../client/CGameInfo.h"
 | |
| #include "../lib/VCMI_Lib.h"
 | |
| #include "GameConstants.h"
 | |
| 
 | |
| /*
 | |
|  * CDefObjInfoHandler.cpp, part of VCMI engine
 | |
|  *
 | |
|  * Authors: listed in file AUTHORS in main folder
 | |
|  *
 | |
|  * License: GNU General Public License v2.0 or later
 | |
|  * Full text of license available in license.txt file, in main folder
 | |
|  *
 | |
|  */
 | |
| 
 | |
| bool CGDefInfo::isVisitable() const
 | |
| {
 | |
| 	for (int i=0; i<6; i++)
 | |
| 	{
 | |
| 		if (visitMap[i])
 | |
| 			return true;
 | |
| 	}
 | |
| 	return false;
 | |
| }
 | |
| CGDefInfo::CGDefInfo()
 | |
| {
 | |
| 	visitDir = (8|16|32|64|128); //4,5,6,7,8 - any not-from-up direction
 | |
| 
 | |
| 	width = height = -1;
 | |
| }
 | |
| 
 | |
| void CGDefInfo::fetchInfoFromMSK()
 | |
| {
 | |
| 
 | |
| 	auto msk = CResourceHandler::get()->loadData(ResourceID(std::string("SPRITES/") + name, EResType::MASK));
 | |
| 
 | |
| 	width = msk.first.get()[0];
 | |
| 	height = msk.first.get()[1];
 | |
| 	for(int i=0; i<6; ++i)
 | |
| 	{
 | |
| 		coverageMap[i] = msk.first.get()[i+2];
 | |
| 		shadowCoverage[i] = msk.first.get()[i+8];
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void CDefObjInfoHandler::load()
 | |
| {
 | |
| 	auto textFile = CResourceHandler::get()->loadData(ResourceID("DATA/ZOBJCTS.TXT"));
 | |
| 
 | |
| 	std::istringstream inp(std::string((char*)textFile.first.get(), textFile.second));
 | |
| 	int objNumber;
 | |
| 	inp>>objNumber;
 | |
| 	std::string mapStr;
 | |
| 	for(int hh=0; hh<objNumber; ++hh)
 | |
| 	{
 | |
| 		CGDefInfo* nobj = new CGDefInfo();
 | |
| 		std::string dump;
 | |
| 		inp>>nobj->name;
 | |
| 
 | |
| 		std::transform(nobj->name.begin(), nobj->name.end(), nobj->name.begin(), (int(*)(int))toupper);
 | |
| 
 | |
| 		for(int o=0; o<6; ++o)
 | |
| 		{
 | |
| 			nobj->blockMap[o] = 0xff;
 | |
| 			nobj->visitMap[o] = 0x00;
 | |
| 			nobj->coverageMap[o] = 0x00;
 | |
| 			nobj->shadowCoverage[o] = 0x00;
 | |
| 		}
 | |
| 		inp>>mapStr;
 | |
| 		std::reverse(mapStr.begin(), mapStr.end());
 | |
| 		for(int v=0; v<mapStr.size(); ++v)
 | |
| 		{
 | |
| 			if(mapStr[v]=='0')
 | |
| 			{
 | |
| 				nobj->blockMap[v/8] &= 255 - (128 >> (v%8));
 | |
| 			}
 | |
| 		}
 | |
| 		inp>>mapStr;
 | |
| 		std::reverse(mapStr.begin(), mapStr.end());
 | |
| 		for(int v=0; v<mapStr.size(); ++v)
 | |
| 		{
 | |
| 			if(mapStr[v]=='1')
 | |
| 			{
 | |
| 				nobj->visitMap[v/8] |= (128 >> (v%8));
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		for(int yy=0; yy<2; ++yy) //first - on which types of terrain object can be placed;
 | |
| 			inp>>dump; //second -in which terrains' menus object in the editor will be available (?)
 | |
| 		si32 id; inp >> id; nobj->id = Obj(id);
 | |
| 		inp>>nobj->subid;
 | |
| 		inp>>nobj->type;
 | |
| 
 | |
| 		nobj->visitDir = (8|16|32|64|128); //disabled visiting from the top
 | |
| 
 | |
| 		if(nobj->type == 2 || nobj->type == 3 || nobj->type == 4 || nobj->type == 5) //creature, hero, artifact, resource
 | |
| 		{
 | |
| 			nobj->visitDir = 0xff;
 | |
| 		}
 | |
| 		else
 | |
| 		{
 | |
| 			static const Obj visitableFromTop[] =
 | |
| 				{Obj::FLOTSAM,
 | |
| 				Obj::SEA_CHEST,
 | |
| 				Obj::SHIPWRECK_SURVIVOR,
 | |
| 				Obj::BUOY,
 | |
| 				Obj::OCEAN_BOTTLE,
 | |
| 				Obj::BOAT,
 | |
| 				Obj::WHIRLPOOL,
 | |
| 				Obj::GARRISON,
 | |
| 				Obj::SCHOLAR,
 | |
| 				Obj::CAMPFIRE,
 | |
| 				Obj::BORDERGUARD,
 | |
| 				Obj::BORDER_GATE,
 | |
| 				Obj::QUEST_GUARD,
 | |
| 				Obj::CORPSE};
 | |
| 
 | |
| 			for(int i=0; i < ARRAY_COUNT(visitableFromTop); i++)
 | |
| 			{
 | |
| 				if(visitableFromTop[i] == nobj->id)
 | |
| 				{
 | |
| 					nobj->visitDir = 0xff;
 | |
| 					break;
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		inp >> nobj->printPriority;
 | |
| 
 | |
| 		//coverageMap calculating
 | |
| 		nobj->fetchInfoFromMSK();
 | |
| 
 | |
| 
 | |
| 		nobj->id.toDefObjInfo()[nobj->subid] = nobj;
 | |
| 	}
 | |
| 
 | |
| 	for (int i = 0; i < 8 ; i++)
 | |
| 	{
 | |
| 
 | |
| 		static const char *holeDefs[] = {"AVLHOLD0.DEF", "AVLHLDS0.DEF", "AVLHOLG0.DEF", "AVLHLSN0.DEF",
 | |
| 			"AVLHOLS0.DEF", "AVLHOLR0.DEF", "AVLHOLX0.DEF", "AVLHOLL0.DEF"};
 | |
| 
 | |
| 		if(i)
 | |
| 		{
 | |
| 			gobjs[Obj::HOLE][i] = new CGDefInfo(*gobjs[Obj::HOLE][0]);
 | |
| 		}
 | |
| 		gobjs[Obj::HOLE][i]->name = holeDefs[i];
 | |
| 	}
 | |
| }
 | |
| 
 | |
| CDefObjInfoHandler::~CDefObjInfoHandler()
 | |
| {
 | |
| 	for(bmap<int,bmap<int, ConstTransitivePtr<CGDefInfo> > >::iterator i=gobjs.begin(); i!=gobjs.end(); i++)
 | |
| 		for(bmap<int, ConstTransitivePtr<CGDefInfo> >::iterator j=i->second.begin(); j!=i->second.end(); j++)
 | |
| 			j->second.dellNull();
 | |
| }
 |