..
AI_Base.h
* Final commit
2011-12-13 21:35:28 +00:00
BattleAction.cpp
* Updated class - file - handling
2011-12-22 13:05:19 +00:00
BattleAction.h
* Updated class - file - handling
2011-12-22 13:05:19 +00:00
BattleHex.cpp
* Updated class - file - handling
2011-12-22 13:05:19 +00:00
BattleHex.h
* Updated class - file - handling
2011-12-22 13:05:19 +00:00
BattleState.cpp
Partial support for Clone spell.
2012-02-10 13:13:24 +00:00
BattleState.h
* fixed project files for RD configuration
2012-01-03 01:55:26 +00:00
CArtHandler.cpp
Stack artifact backup.
2012-02-10 10:32:21 +00:00
CArtHandler.h
Stack artifact backup.
2012-02-10 10:32:21 +00:00
CBuildingHandler.cpp
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
CBuildingHandler.h
- (linux) replaced Genius with VCAI
2012-02-16 17:10:58 +00:00
CCampaignHandler.cpp
- fixed crash on opening spellbook during enemy turn
2012-01-19 14:33:22 +00:00
CCampaignHandler.h
- fixed crash on opening spellbook during enemy turn
2012-01-19 14:33:22 +00:00
CConsoleHandler.cpp
* Final commit
2011-12-13 21:35:28 +00:00
CConsoleHandler.h
* Final commit
2011-12-13 21:35:28 +00:00
CCreatureHandler.cpp
- MIND_IMMUNITY bonus replaces separate protectons from various spells
2012-01-27 07:25:29 +00:00
CCreatureHandler.h
- MIND_IMMUNITY bonus replaces separate protectons from various spells
2012-01-27 07:25:29 +00:00
CCreatureSet.cpp
Stack artifact backup.
2012-02-10 10:32:21 +00:00
CCreatureSet.h
Stack artifacts - part 1
2012-01-30 16:07:52 +00:00
CDefObjInfoHandler.cpp
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
CDefObjInfoHandler.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
CFileUtility.cpp
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
CFileUtility.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
CGameInterface.cpp
* Updated class - file - handling
2011-12-22 13:05:19 +00:00
CGameInterface.h
* fixed project files for RD configuration
2012-01-03 01:55:26 +00:00
CGameState.cpp
- (linux) replaced Genius with VCAI
2012-02-16 17:10:58 +00:00
CGameState.h
* fixed project files for RD configuration
2012-01-03 01:55:26 +00:00
CGeneralTextHandler.cpp
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
CGeneralTextHandler.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
CHeroHandler.cpp
* Updated class - file - handling
2011-12-22 13:05:19 +00:00
CHeroHandler.h
* Updated class - file - handling
2011-12-22 13:05:19 +00:00
CLodHandler.cpp
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
CLodHandler.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
CLogger.cpp
* Final commit
2011-12-13 21:35:28 +00:00
CLogger.h
* Final commit
2011-12-13 21:35:28 +00:00
CMapInfo.cpp
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
CMapInfo.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
CObjectHandler.cpp
* added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508
2012-02-14 18:04:45 +00:00
CObjectHandler.h
* added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508
2012-02-14 18:04:45 +00:00
CObstacleInstance.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
CondSh.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
Connection.cpp
* fixed project files for RD configuration
2012-01-03 01:55:26 +00:00
Connection.h
- fixed crash on opening spellbook during enemy turn
2012-01-19 14:33:22 +00:00
ConstTransitivePtr.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
CScriptingModule.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
CSpellHandler.cpp
- MIND_IMMUNITY bonus replaces separate protectons from various spells
2012-01-27 07:25:29 +00:00
CSpellHandler.h
- MIND_IMMUNITY bonus replaces separate protectons from various spells
2012-01-27 07:25:29 +00:00
CStopWatch.h
* CHexField renamed to CBattleHex
2011-12-17 18:59:59 +00:00
CThreadHelper.cpp
* Final commit
2011-12-13 21:35:28 +00:00
CThreadHelper.h
* Final commit
2011-12-13 21:35:28 +00:00
CTownHandler.cpp
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
CTownHandler.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
GameConstants.h
Stack artifacts part 2, not working yet.
2012-02-04 16:34:29 +00:00
HeroBonus.cpp
- Extended cap or removed sign for some values that may potentially overflow
2012-01-26 16:48:53 +00:00
HeroBonus.h
- MIND_IMMUNITY bonus replaces separate protectons from various spells
2012-01-27 07:25:29 +00:00
IGameCallback.cpp
* fixed project files for RD configuration
2012-01-03 01:55:26 +00:00
IGameCallback.h
* fixed project files for RD configuration
2012-01-03 01:55:26 +00:00
IGameEventsReceiver.h
* Updated class - file - handling
2011-12-22 13:05:19 +00:00
int3.h
* Final commit
2011-12-13 21:35:28 +00:00
Interprocess.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
JsonNode.cpp
- setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json)
2012-01-12 15:23:00 +00:00
JsonNode.h
Compile fix for #847
2012-01-12 20:41:32 +00:00
Makefile.am
* Updated class - file - handling
2011-12-22 13:05:19 +00:00
Makefile.in
- re-generated build system
2011-12-31 10:03:29 +00:00
map.cpp
* fixed project files for RD configuration
2012-01-03 01:55:26 +00:00
map.h
* fixed project files for RD configuration
2012-01-03 01:55:26 +00:00
NetPacks.h
Partial support for Clone spell.
2012-02-10 13:13:24 +00:00
NetPacksLib.cpp
Partial support for Clone spell.
2012-02-10 13:13:24 +00:00
RegisterTypes.h
Stack artifact backup.
2012-02-10 10:32:21 +00:00
ResourceSet.cpp
- Extended cap or removed sign for some values that may potentially overflow
2012-01-26 16:48:53 +00:00
ResourceSet.h
- Extended cap or removed sign for some values that may potentially overflow
2012-01-26 16:48:53 +00:00
StartInfo.h
- fixed crash on opening spellbook during enemy turn
2012-01-19 14:33:22 +00:00
StdInc.cpp
* Final commit
2011-12-13 21:35:28 +00:00
StdInc.h
* CHexField renamed to CBattleHex
2011-12-17 18:59:59 +00:00
vcmi_endian.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
VCMI_Lib.cpp
* CHexField renamed to CBattleHex
2011-12-17 18:59:59 +00:00
VCMI_Lib.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
VCMI_lib.vcxproj
* fixed project files for RD configuration
2012-01-03 01:55:26 +00:00
VCMIDirs.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00