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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/server
2023-10-13 23:04:35 +02:00
..
battles Improvements to type safety of Identifier class 2023-10-04 18:05:23 +03:00
processors Add game pause 2023-10-08 16:03:57 +02:00
queries Add game pause 2023-10-08 16:03:57 +02:00
CGameHandler.cpp Added Query to track visit duration for Taverns and Markets 2023-10-04 17:47:12 +03:00
CGameHandler.h Added Query to track visit duration for Taverns and Markets 2023-10-04 17:47:12 +03:00
CMakeLists.txt Moved management of turn order into a new class 2023-08-24 23:34:33 +03:00
CVCMIServer.cpp possibility to change name 2023-10-13 23:04:35 +02:00
CVCMIServer.h possibility to change name 2023-10-13 23:04:35 +02:00
LobbyNetPackVisitors.h possibility to change name 2023-10-13 23:04:35 +02:00
NetPacksLobbyServer.cpp possibility to change name 2023-10-13 23:04:35 +02:00
NetPacksServer.cpp Add game pause 2023-10-08 16:03:57 +02:00
ServerNetPackVisitors.h Add game pause 2023-10-08 16:03:57 +02:00
ServerSpellCastEnvironment.cpp Use optional instead of Json for queries 2023-09-26 13:42:20 +03:00
ServerSpellCastEnvironment.h Use optional instead of Json for queries 2023-09-26 13:42:20 +03:00
StdInc.cpp
StdInc.h Use API identical to std classes where possible 2023-08-23 16:32:29 +03:00
TurnTimerHandler.cpp Fixed battle replay 2023-09-06 16:03:47 +03:00
TurnTimerHandler.h Added support for concurrent battles to gamestate and server 2023-09-06 16:03:02 +03:00
VCMI_server.cbp
VCMI_server.vcxproj