mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-22 22:13:35 +02:00
a85b4cf2a5
* Hero portrait serialization * Fix town spells serialization * Added support for float exponential part in Json * Added support for int64 in Json * Added basic Hero definitions serialization * Added rumors serialization * Advanced player info serialization. * Added Disposed heroes serialization, (!) not covered with tests yet * Added Local event serialization * Added Pandoras box serialization * Added Seer hut reward serialization * Added CQuest serialization * Added API for map object instance names serialization. * Added random dwelling options serialization * Advanced town options serialization * Advanced hero options serialization * More map format tests * A lot of fixes, cleanup and refactoring
39 lines
1.2 KiB
CMake
39 lines
1.2 KiB
CMake
cmake_minimum_required(VERSION 2.8.7)
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project(test)
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enable_testing()
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include_directories(${CMAKE_HOME_DIRECTORY} ${CMAKE_HOME_DIRECTORY}/include ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_HOME_DIRECTORY}/test)
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include_directories(${Boost_INCLUDE_DIRS})
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set(test_SRCS
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StdInc.cpp
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Battlefield.cpp
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CVcmiTestConfig.cpp
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CMapEditManagerTest.cpp
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MapComparer.cpp
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CMapFormatTest.cpp
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)
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add_executable(vcmitest ${test_SRCS})
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target_link_libraries(vcmitest vcmi ${Boost_LIBRARIES} ${RT_LIB} ${DL_LIB})
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add_test(vcmitest vcmitest)
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set_target_properties(vcmitest PROPERTIES ${PCH_PROPERTIES})
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cotire(vcmitest)
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# Files to copy to the build directory
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add_custom_target(vcmitestFiles ALL)
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set(vcmitest_FILES
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testdata/TerrainViewTest.h3m
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testdata/terrainViewMappings.json
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testdata/ObjectPropertyTest/header.json
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testdata/ObjectPropertyTest/objects.json
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testdata/ObjectPropertyTest/surface_terrain.json
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testdata/ObjectPropertyTest/underground_terrain.json
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)
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foreach(file ${vcmitest_FILES})
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add_custom_command(TARGET vcmitestFiles POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different "${CMAKE_CURRENT_SOURCE_DIR}/${file}" ${CMAKE_CURRENT_BINARY_DIR}
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)
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endforeach()
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