mirror of
https://github.com/vcmi/vcmi.git
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a85b4cf2a5
* Hero portrait serialization * Fix town spells serialization * Added support for float exponential part in Json * Added support for int64 in Json * Added basic Hero definitions serialization * Added rumors serialization * Advanced player info serialization. * Added Disposed heroes serialization, (!) not covered with tests yet * Added Local event serialization * Added Pandoras box serialization * Added Seer hut reward serialization * Added CQuest serialization * Added API for map object instance names serialization. * Added random dwelling options serialization * Advanced town options serialization * Advanced hero options serialization * More map format tests * A lot of fixes, cleanup and refactoring
51 lines
1.5 KiB
C++
51 lines
1.5 KiB
C++
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/*
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* CVcmiTestConfig.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "CVcmiTestConfig.h"
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#include "../lib/CConsoleHandler.h"
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#include "../lib/logging/CBasicLogConfigurator.h"
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#include "../lib/VCMIDirs.h"
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#include "../lib/VCMI_Lib.h"
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#include "../lib/logging/CLogger.h"
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#include "../lib/CConfigHandler.h"
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#include "../lib/filesystem/Filesystem.h"
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#include "../lib/filesystem/CFilesystemLoader.h"
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#include "../lib/filesystem/AdapterLoaders.h"
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CVcmiTestConfig::CVcmiTestConfig()
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{
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console = new CConsoleHandler;
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CBasicLogConfigurator logConfig(VCMIDirs::get().userCachePath() / "VCMI_Test_log.txt", console);
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logConfig.configureDefault();
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preinitDLL(console);
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settings.init();
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logConfig.configure();
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loadDLLClasses();
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logGlobal->info("Initialized global test setup.");
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/* TEST_DATA_DIR may be wrong, if yes below test don't run,
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find your test data folder in your build and change TEST_DATA_DIR for it*/
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const std::string TEST_DATA_DIR = "test/testdata/";
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auto path = boost::filesystem::current_path();
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path+= "/" + TEST_DATA_DIR;
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if(boost::filesystem::exists(path)){
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auto loader = new CFilesystemLoader("test/", TEST_DATA_DIR);
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dynamic_cast<CFilesystemList*>(CResourceHandler::get())->addLoader(loader, false);
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}
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}
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CVcmiTestConfig::~CVcmiTestConfig()
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{
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std::cout << "Ending global test tear-down." << std::endl;
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}
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