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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-30 08:57:00 +02:00
vcmi/config
Ivan Savenko 235fa871dd Better validation of bonus json
- Json validator will now list all possible enum values on enum
validation failure
- Added validation of bonus string values using json valudation
- Deprecated bonus values (e.g. UNITL_BEING_ATTACKED) are now reported
via json validation
- Removed array version of "propagator" key since code only loads it as
a single string
2024-06-27 10:54:23 +00:00
..
ai/nkai NKAI: port exploration from VCAI 2024-05-20 23:50:13 +03:00
creatures Exclude some AB creatures from randomization picks 2024-05-16 09:53:37 +00:00
factions Removed remaining integer bonus subtypes from configs 2023-10-22 16:55:19 +03:00
heroes Erdamon now increases both min and max damage, as in H3 2024-04-06 15:59:08 +03:00
objects Explicitly ban 'large' dwellings from random selection 2024-04-22 12:35:55 +03:00
schemas Better validation of bonus json 2024-06-27 10:54:23 +00:00
spells More correct frenzy spell creature immunities 2023-12-24 01:09:10 +02:00
widgets Fix renamed end turn shortcut 2024-05-23 18:49:06 +00:00
ambientSounds.json Restored ambient sounds functionality 2023-03-05 18:02:59 +02:00
artifacts.json Fix double off-by-one bug with CREATURE_GROWTH bonus 2024-01-05 16:57:44 +02:00
battleEffects.json Fix teleport animation speed 2023-03-25 23:54:51 +02:00
battlefields.json Replace bonus string description with metastring that can properly 2024-04-09 16:13:30 +03:00
battles_graphics.json battlefields in VLC and custom bonuses for terrain patches 2022-09-11 11:31:27 +03:00
battleStartpos.json Fixed positioning of units in tight formation to match H3 2023-07-15 16:09:44 +03:00
biomes.json Actually, lava will only have 3 obstacle sets without mods 2024-04-13 20:56:05 +02:00
bonuses.json Update bonuses.json 2024-01-19 18:13:05 +01:00
campaign_regions.json - fixed crash on opening spellbook during enemy turn 2012-01-19 14:33:22 +00:00
campaignMedia.json convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
campaignSets.json unlock functionality 2023-09-20 23:06:32 +02:00
commanders.json Fix wrong comment 2024-01-01 17:53:05 +01:00
difficulty.json Update difficulty.json 2024-01-19 19:15:19 +01:00
ERMU_to_picture.json Convert ERMU_to_picture.txt into ERMU_to_picture.json. 2011-08-31 23:27:33 +00:00
filesystem.json Remove no longer used path from wog 2024-05-02 16:44:21 +03:00
fonts.json - playing a bit with ttf fonts: bugfix + shadow rendering 2013-01-29 22:43:39 +00:00
gameConfig.json Change fly spell to match SoD behavior rather than HotA by default 2024-05-01 16:08:23 +02:00
heroClasses.json Fixed Reverse-Assignment of Dungeon Hero Classes 2024-01-09 02:21:14 +01:00
highscoreCreatures.json fix crash on score outside 0...500 range 2024-06-17 17:08:52 +00:00
mainmenu.json Fixed not working shortcuts on some buttons in main menu 2024-04-11 22:00:54 +03:00
mapOverrides.json Allow standard defeat on 'To kill a hero' map, in line with H3 2024-05-28 15:43:31 +00:00
NEUTRAL.PAL Added palette colors for neutral "player" (Thx to Dru). Support for using them via blueToPlayersAdv(surface, 255). 2009-06-30 15:36:12 +00:00
obstacles.json convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
randomMap.json Use HoTA values for water treasures 2024-02-04 08:57:02 +01:00
resources.json Fxied #306 and #856. 2012-04-08 02:14:20 +00:00
rivers.json Moved hardcoded terrain palette-cycling animations to config 2023-07-05 22:07:20 +03:00
roads.json Added translatable strings for roads & rivers, for use in editor 2023-01-10 00:01:35 +02:00
shortcutsConfig.json Fix conflicting shortcuts 2024-05-28 13:49:36 +00:00
skills.json change MANA_PER_KNOWLEGDE to percentage 2024-03-23 20:28:49 +01:00
terrains.json Moved hardcoded terrain palette-cycling animations to config 2023-07-05 22:07:20 +03:00
terrainViewPatterns.json Implemented configurable level of decorations for terrains 2023-12-22 17:41:30 +02:00
textColors.json color are now html color names 2023-09-15 15:27:26 +02:00