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146 lines
3.6 KiB
C++
146 lines
3.6 KiB
C++
/*
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* RadialMenu.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "RadialMenu.h"
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#include "Images.h"
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#include "TextControls.h"
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#include "../eventsSDL/InputHandler.h"
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#include "../gui/CGuiHandler.h"
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#include "../gui/WindowHandler.h"
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#include "../render/IImage.h"
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#include "../CGameInfo.h"
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#include "../../lib/CGeneralTextHandler.h"
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RadialMenuItem::RadialMenuItem(const std::string & imageName, const std::string & hoverText, const std::function<void()> & callback)
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: callback(callback)
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, hoverText(hoverText)
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{
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OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
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inactiveImage = std::make_shared<CPicture>(ImagePath::builtin("radialMenu/itemInactive"), Point(0, 0));
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selectedImage = std::make_shared<CPicture>(ImagePath::builtin("radialMenu/itemEmpty"), Point(0, 0));
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iconImage = std::make_shared<CPicture>(ImagePath::builtin("radialMenu/" + imageName), Point(0, 0));
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pos = selectedImage->pos;
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selectedImage->setEnabled(false);
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}
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void RadialMenuItem::setSelected(bool selected)
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{
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selectedImage->setEnabled(selected);
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inactiveImage->setEnabled(!selected);
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}
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RadialMenu::RadialMenu(const Point & positionToCenter, const std::vector<RadialMenuConfig> & menuConfig):
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centerPosition(positionToCenter)
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{
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OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
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pos += positionToCenter;
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Point itemSize = Point(70, 80);
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moveBy(-itemSize / 2);
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pos.w = itemSize.x;
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pos.h = itemSize.y;
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for (auto const & item : menuConfig)
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addItem(item.itemPosition, item.enabled, item.imageName, item.hoverText, item.callback);
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statusBar = CGStatusBar::create(-80, -100, ImagePath::builtin("radialMenu/statusBar"));
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for(const auto & item : items)
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pos = pos.include(item->pos);
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fitToScreen(10);
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addUsedEvents(GESTURE);
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}
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void RadialMenu::addItem(const Point & offset, bool enabled, const std::string & path, const std::string & hoverText, const std::function<void()>& callback )
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{
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if (!enabled)
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return;
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auto item = std::make_shared<RadialMenuItem>(path, CGI->generaltexth->translate(hoverText), callback);
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item->moveBy(offset);
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items.push_back(item);
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}
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std::shared_ptr<RadialMenuItem> RadialMenu::findNearestItem(const Point & cursorPosition) const
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{
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static const int requiredDistanceFromCenter = 45;
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// cursor is inside centeral area -> no selection
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if ((centerPosition - cursorPosition).length() < requiredDistanceFromCenter)
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return nullptr;
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int bestDistance = std::numeric_limits<int>::max();
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std::shared_ptr<RadialMenuItem> bestItem;
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for(const auto & item : items)
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{
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Point vector = item->pos.center() - cursorPosition;
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if (vector.length() < bestDistance)
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{
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bestDistance = vector.length();
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bestItem = item;
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}
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}
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assert(bestItem);
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return bestItem;
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}
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void RadialMenu::gesturePanning(const Point & initialPosition, const Point & currentPosition, const Point & lastUpdateDistance)
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{
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auto newSelection = findNearestItem(currentPosition);
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if (newSelection != selectedItem)
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{
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if (selectedItem)
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selectedItem->setSelected(false);
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if (newSelection)
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{
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GH.statusbar()->write(newSelection->hoverText);
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newSelection->setSelected(true);
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}
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else
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GH.statusbar()->clear();
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selectedItem = newSelection;
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GH.windows().totalRedraw();
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}
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}
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void RadialMenu::gesture(bool on, const Point & initialPosition, const Point & finalPosition)
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{
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if (on)
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return;
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auto item = findNearestItem(finalPosition);
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// we need to close this window first so if action spawns a new window it won't be closed instead
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GH.windows().popWindows(1);
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if (item)
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{
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GH.input().hapticFeedback();
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item->callback();
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}
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}
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