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vcmi/lib/entities/hero/CHeroClass.cpp
Ivan Savenko 10ad0fc760 Split CHeroHandler.cpp/.h into 1 file per class
All parts of CHeroHandler.cpp are now in lib/entities/hero
Adjusted includes to use new paths
No functionality changes
2024-10-13 14:01:09 +00:00

127 lines
2.5 KiB
C++

/*
* CHeroClass.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "CHeroClass.h"
#include "../faction/CFaction.h"
#include "../../VCMI_Lib.h"
#include "../../texts/CGeneralTextHandler.h"
#include <vstd/RNG.h>
VCMI_LIB_NAMESPACE_BEGIN
SecondarySkill CHeroClass::chooseSecSkill(const std::set<SecondarySkill> & possibles, vstd::RNG & rand) const //picks secondary skill out from given possibilities
{
assert(!possibles.empty());
if (possibles.size() == 1)
return *possibles.begin();
int totalProb = 0;
for(const auto & possible : possibles)
if (secSkillProbability.count(possible) != 0)
totalProb += secSkillProbability.at(possible);
if (totalProb == 0) // may trigger if set contains only banned skills (0 probability)
return *RandomGeneratorUtil::nextItem(possibles, rand);
auto ran = rand.nextInt(totalProb - 1);
for(const auto & possible : possibles)
{
if (secSkillProbability.count(possible) != 0)
ran -= secSkillProbability.at(possible);
if(ran < 0)
return possible;
}
assert(0); // should not be possible
return *possibles.begin();
}
bool CHeroClass::isMagicHero() const
{
return affinity == MAGIC;
}
int CHeroClass::tavernProbability(FactionID targetFaction) const
{
auto it = selectionProbability.find(targetFaction);
if (it != selectionProbability.end())
return it->second;
return 0;
}
EAlignment CHeroClass::getAlignment() const
{
return faction.toEntity(VLC)->getAlignment();
}
int32_t CHeroClass::getIndex() const
{
return id.getNum();
}
int32_t CHeroClass::getIconIndex() const
{
return getIndex();
}
std::string CHeroClass::getJsonKey() const
{
return modScope + ':' + identifier;
}
std::string CHeroClass::getModScope() const
{
return modScope;
}
HeroClassID CHeroClass::getId() const
{
return id;
}
void CHeroClass::registerIcons(const IconRegistar & cb) const
{
}
std::string CHeroClass::getNameTranslated() const
{
return VLC->generaltexth->translate(getNameTextID());
}
std::string CHeroClass::getNameTextID() const
{
return TextIdentifier("heroClass", modScope, identifier, "name").get();
}
void CHeroClass::updateFrom(const JsonNode & data)
{
//TODO: CHeroClass::updateFrom
}
void CHeroClass::serializeJson(JsonSerializeFormat & handler)
{
}
CHeroClass::CHeroClass():
faction(0),
affinity(0),
defaultTavernChance(0)
{
}
VCMI_LIB_NAMESPACE_END