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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-08 00:39:47 +02:00
vcmi/config/schemas
Ivan Savenko f309a4eb82 Exclude some AB creatures from randomization picks
This changes handling of several campaign-only creatures to be in line
with H3 - Sharpshooters, Enchanters and Azure/Rust/Faerie/Crystal
dragons.

Now these creatures will not be picked for
- random creatures in Refugee Camp
- as replacement for Random Monster object from map editor

Random map generator is not affected and can still pick this creatures
(confirmed to be same in H3)
2024-05-16 09:53:37 +00:00
..
lobbyProtocol Send list of active invites as part of room description 2024-05-13 11:43:28 +00:00
artifact.json Replace old 'defFile' format with animationFile 2024-02-26 12:55:49 +02:00
battlefield.json One more documentation update iteration 2023-09-26 15:55:27 +03:00
biome.json Also allow filtering biomes by faction(s) 2024-04-12 10:25:13 +02:00
bonus.json (lib) Bonus subtype is now stored as metaidentifier that can store any 2023-10-22 16:54:43 +03:00
creature.json Exclude some AB creatures from randomization picks 2024-05-16 09:53:37 +00:00
faction.json creature/town biography/description 2024-04-12 23:35:39 +02:00
hero.json Added missing field to schema 2024-02-26 14:57:23 +02:00
heroClass.json Replace old 'defFile' format with animationFile 2024-02-26 12:55:49 +02:00
mapHeader.json Fixed white spaces 2023-05-19 21:14:01 +03:00
mod.json Also allow filtering biomes by faction(s) 2024-04-12 10:25:13 +02:00
object.json Fixed white spaces 2023-05-19 21:14:01 +03:00
objectTemplate.json Replace old 'defFile' format with animationFile 2024-02-26 12:55:49 +02:00
objectType.json Docs & final touches 2024-04-12 14:53:07 +02:00
obstacle.json Replace old 'defFile' format with animationFile 2024-02-26 12:55:49 +02:00
river.json Replace old 'defFile' format with animationFile 2024-02-26 12:55:49 +02:00
road.json Replace old 'defFile' format with animationFile 2024-02-26 12:55:49 +02:00
script.json Fixed white spaces 2023-05-19 21:14:01 +03:00
settings.json Change default background dim setting to trigger only for fullscreen size windows 2024-05-12 13:11:54 +02:00
skill.json convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
spell.json Replace old 'defFile' format with animationFile 2024-02-26 12:55:49 +02:00
template.json Add random map description and display it in RMG menu 2024-02-03 16:23:56 +01:00
terrain.json Replace old 'defFile' format with animationFile 2024-02-26 12:55:49 +02:00
townBuilding.json Fixed silent errors on invalid Json references in schemas 2023-09-26 15:55:27 +03:00
townSiege.json Fixed white spaces 2023-05-19 21:14:01 +03:00
townStructure.json Updated schemas & docs for several game entities 2023-09-13 21:55:36 +03:00