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vcmi/client/battle
Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it
That wouldn't be as big issue if problem affected few files, but it everywhere in codebase.
Fixed it everywhere since in most files that is the only code with wrong indentation.
2016-03-12 04:46:21 +03:00
..
CBattleAnimations.cpp Fix indentation of logging code and around it 2016-03-12 04:46:21 +03:00
CBattleAnimations.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CBattleInterface.cpp Fix indentation of logging code and around it 2016-03-12 04:46:21 +03:00
CBattleInterface.h Battles: fix more cases where invalid wall hex position present 2016-02-14 14:38:24 +03:00
CBattleInterfaceClasses.cpp Removed all #include's of CMap.h from headers. 2015-12-02 21:05:10 +02:00
CBattleInterfaceClasses.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CCreatureAnimation.cpp Fix indentation of logging code and around it 2016-03-12 04:46:21 +03:00
CCreatureAnimation.h Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00