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38 lines
1.0 KiB
C++
38 lines
1.0 KiB
C++
/*
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* CRewardableConstructor.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "AObjectTypeHandler.h"
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#include "../rewardable/Info.h"
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VCMI_LIB_NAMESPACE_BEGIN
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class DLL_LINKAGE CRewardableConstructor : public AObjectTypeHandler
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{
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Rewardable::Info objectInfo;
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void initTypeData(const JsonNode & config) override;
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bool blockVisit = false;
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public:
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bool hasNameTextID() const override;
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CGObjectInstance * create(IGameCallback * cb, std::shared_ptr<const ObjectTemplate> tmpl = nullptr) const override;
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void configureObject(CGObjectInstance * object, vstd::RNG & rng) const override;
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std::unique_ptr<IObjectInfo> getObjectInfo(std::shared_ptr<const ObjectTemplate> tmpl) const override;
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Rewardable::Configuration generateConfiguration(IGameCallback * cb, vstd::RNG & rand, MapObjectID objectID) const;
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};
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VCMI_LIB_NAMESPACE_END
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