1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/client/GUIBase.cpp
2009-05-21 00:55:30 +00:00

169 lines
3.1 KiB
C++

#include "GUIBase.h"
#include "SDL_Extensions.h"
#include "CPlayerInterface.h"
/*
* GUIBase.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
void KeyShortcut::keyPressed(const SDL_KeyboardEvent & key)
{
if(vstd::contains(assignedKeys,key.keysym.sym))
{
if(key.state == SDL_PRESSED)
clickLeft(true);
else
clickLeft(false);
}
}
CButtonBase::CButtonBase()
{
bitmapOffset = 0;
curimg=0;
type=-1;
abs=false;
active=false;
notFreeButton = false;
ourObj=NULL;
state=0;
}
CButtonBase::~CButtonBase()
{
if(notFreeButton)
return;
for(int i =0; i<imgs.size();i++)
for(int j=0;j<imgs[i].size();j++)
SDL_FreeSurface(imgs[i][j]);
}
void CButtonBase::show(SDL_Surface * to)
{
int img = std::min(state+bitmapOffset,int(imgs[curimg].size()-1));
img = std::max(0, img);
if (abs)
{
blitAt(imgs[curimg][img],pos.x,pos.y,to);
}
else
{
blitAt(imgs[curimg][img],pos.x+ourObj->pos.x,pos.y+ourObj->pos.y,to);
}
}
ClickableL::ClickableL()
{
pressedL=false;
}
ClickableL::~ClickableL()
{
}
void ClickableL::clickLeft(boost::logic::tribool down)
{
if (down)
pressedL=true;
else
pressedL=false;
}
void ClickableL::activate()
{
LOCPLINT->lclickable.push_front(this);
}
void ClickableL::deactivate()
{
LOCPLINT->lclickable.erase
(std::find(LOCPLINT->lclickable.begin(),LOCPLINT->lclickable.end(),this));
}
ClickableR::ClickableR()
{
pressedR=false;
}
ClickableR::~ClickableR()
{}
void ClickableR::clickRight(boost::logic::tribool down)
{
if (down)
pressedR=true;
else
pressedR=false;
}
void ClickableR::activate()
{
LOCPLINT->rclickable.push_front(this);
}
void ClickableR::deactivate()
{
LOCPLINT->rclickable.erase(std::find(LOCPLINT->rclickable.begin(),LOCPLINT->rclickable.end(),this));
}
//ClickableR
Hoverable::~Hoverable()
{}
void Hoverable::activate()
{
LOCPLINT->hoverable.push_front(this);
}
void Hoverable::deactivate()
{
LOCPLINT->hoverable.erase(std::find(LOCPLINT->hoverable.begin(),LOCPLINT->hoverable.end(),this));
}
void Hoverable::hover(bool on)
{
hovered=on;
}
//Hoverable
KeyInterested::~KeyInterested()
{}
void KeyInterested::activate()
{
LOCPLINT->keyinterested.push_front(this);
}
void KeyInterested::deactivate()
{
LOCPLINT->
keyinterested.erase(std::find(LOCPLINT->keyinterested.begin(),LOCPLINT->keyinterested.end(),this));
}
//KeyInterested
void MotionInterested::activate()
{
LOCPLINT->motioninterested.push_front(this);
}
void MotionInterested::deactivate()
{
LOCPLINT->
motioninterested.erase(std::find(LOCPLINT->motioninterested.begin(),LOCPLINT->motioninterested.end(),this));
}
void TimeInterested::activate()
{
LOCPLINT->timeinterested.push_back(this);
}
void TimeInterested::deactivate()
{
LOCPLINT->
timeinterested.erase(std::find(LOCPLINT->timeinterested.begin(),LOCPLINT->timeinterested.end(),this));
}