..
battle
Replaced public artType member of ArtifactInstance with getter
2024-10-30 16:47:01 +00:00
bonuses
Restore save compatibility with 1.5
2024-11-07 12:08:08 +00:00
campaign
Better handling of encoding detection for maps and campaigns
2024-10-30 11:54:35 +00:00
constants
Split CHeroHandler.cpp/.h into 1 file per class
2024-10-13 14:01:09 +00:00
entities
Fix possible crash on levelup when hero can only levelup banned skills
2024-11-19 14:39:40 +00:00
events
Fix typos using https://github.com/crate-ci/typos
2024-06-24 03:47:19 +02:00
filesystem
Fix crash on exporting maps for translation
2024-10-25 21:41:24 +00:00
gameState
Fix Orrin as starting hero on some maps
2024-11-24 20:05:34 +00:00
json
Merge pull request #4852 from IvanSavenko/remove_vlc_entities_serialization
2024-11-06 22:01:11 +02:00
logging
Fix miscellaneous issues discovered by Sonar
2024-08-12 18:26:30 +00:00
mapObjectConstructors
Following review
2024-11-19 10:57:20 +01:00
mapObjects
Fix Orrin as starting hero on some maps
2024-11-24 20:05:34 +00:00
mapping
Remove broken automatic addition of dependency for wog maps
2024-11-07 12:08:28 +00:00
minizip
Fix typos using https://github.com/crate-ci/typos
2024-06-24 03:47:19 +02:00
modding
Merge pull request #4859 from IvanSavenko/map_encoding_fix
2024-11-06 22:00:59 +02:00
network
Fix miscellaneous issues discovered by Sonar
2024-08-12 18:26:30 +00:00
networkPacks
Merge pull request #4857 from Laserlicht/delete
2024-11-16 17:28:23 +02:00
pathfinder
TerrainTile now uses identifiers instead of pointers to VLC
2024-10-30 16:22:11 +00:00
rewardable
Add missing field to serialization
2024-11-16 16:23:02 +00:00
rmg
TerrainTile now uses identifiers instead of pointers to VLC
2024-10-30 16:22:11 +00:00
serializer
Add missing field to serialization
2024-11-16 16:23:02 +00:00
spells
Implemented semi-transparent spell effects
2024-11-17 19:48:16 +00:00
texts
Fix crash on miniHillFort popup window
2024-11-19 10:53:16 +01:00
vstd
Fix: licenses, pragma guards, StdInc
2024-03-29 07:48:52 +02:00
AI_Base.h
ArtifactUtils.cpp
fix for fused artifacts creation
2024-11-10 17:06:39 +02:00
ArtifactUtils.h
ArtifactUtils::createArtifact ArtifactUtils::createNewArtifactInstance unified
2024-09-04 21:25:55 +03:00
BasicTypes.cpp
added MECHANICAL bonus
2024-10-24 21:30:51 +02:00
BattleFieldHandler.cpp
introduce getModScope
method toEntity
class and subclasses
2024-08-10 16:08:04 +02:00
BattleFieldHandler.h
introduce getModScope
method toEntity
class and subclasses
2024-08-10 16:08:04 +02:00
CAndroidVMHelper.cpp
CAndroidVMHelper.h
CArtHandler.cpp
tradable grail
2024-11-10 21:48:54 +02:00
CArtHandler.h
Fused identical artifacts
2024-10-15 16:51:29 +03:00
CArtifactInstance.cpp
Fix regressions from previous PR
2024-11-07 12:07:45 +00:00
CArtifactInstance.h
Add save compatibility
2024-10-30 16:57:03 +00:00
CBonusTypeHandler.cpp
Always load json configs from mod that references it
2024-10-31 14:49:11 +00:00
CBonusTypeHandler.h
Refactoring of serialization versioning handling
2024-01-20 20:34:51 +02:00
CConfigHandler.cpp
Rename toJson to toString/toCompactString for consistency
2024-02-26 12:55:49 +02:00
CConfigHandler.h
Moved json files to new directory, split on per-class basis
2024-02-14 13:08:24 +02:00
CConsoleHandler.cpp
Do not try to shoot at 2nd hex of wide creatures
2024-08-14 10:38:59 +00:00
CConsoleHandler.h
Fix typos using https://github.com/crate-ci/typos
2024-06-24 03:47:19 +02:00
CCreatureHandler.cpp
Remove CCreatureHandler::loadBonuses
2024-11-10 15:10:38 +02:00
CCreatureHandler.h
Remove CCreatureHandler::loadBonuses
2024-11-10 15:10:38 +02:00
CCreatureSet.cpp
Fix regressions from previous PR
2024-11-07 12:07:45 +00:00
CCreatureSet.h
Fix regressions from previous PR
2024-11-07 12:07:45 +00:00
CGameInfoCallback.cpp
Fix crash on rearranging troops on non-owned hero
2024-11-17 17:38:54 +00:00
CGameInfoCallback.h
code review
2024-10-12 23:01:14 +02:00
CGameInterface.cpp
Extracted handling of type ID's from serializer into a separate class
2024-08-26 19:48:46 +00:00
CGameInterface.h
Extracted handling of type ID's from serializer into a separate class
2024-08-26 19:48:46 +00:00
CMakeLists.txt
Updated out-of-date comment
2024-11-17 00:14:54 +01:00
Color.h
icon drawing
2024-08-15 00:21:02 +02:00
ConstTransitivePtr.h
Refactoring of serialization versioning handling
2024-01-20 20:34:51 +02:00
CPlayerState.cpp
Fix some of the new warnings from sonarcloud
2024-10-11 10:45:29 +00:00
CPlayerState.h
Implemented serialization of local player state in json form
2024-10-08 20:04:32 +00:00
CRandomGenerator.cpp
Integrating changes from PR #4251 - add logging for rng
2024-07-16 15:31:58 +00:00
CRandomGenerator.h
Replaced most of usages of CRandomGenerator with vstd::RNG in library
2024-07-16 13:13:07 +00:00
CScriptingModule.cpp
CScriptingModule.h
CSkillHandler.cpp
Merge pull request #4812 from SoundSSGood/secSkillPlace
2024-10-30 13:33:39 +02:00
CSkillHandler.h
suggested changes
2024-10-28 21:58:35 +02:00
CSoundBase.h
Fix issues introduced by fixing typos
2024-06-27 08:38:04 +00:00
CStack.cpp
Remove CStack::type pointer to VLC entity
2024-10-30 16:47:02 +00:00
CStack.h
Remove CStack::type pointer to VLC entity
2024-10-30 16:47:02 +00:00
CStopWatch.h
Define each identifier in a dedicated statement
2024-01-10 00:22:23 +00:00
CThreadHelper.cpp
Added changing thread name for FreeBSD
2024-05-12 15:10:29 +00:00
CThreadHelper.h
Show human-readable thread name in log
2024-02-11 17:55:02 +02:00
ExceptionsCommon.h
Show error message on load if mod has broken creature instead of
2024-06-01 11:49:51 +00:00
ExtraOptionsInfo.cpp
moved to gameconfig
2024-01-20 17:54:15 +01:00
ExtraOptionsInfo.h
Refactoring of serialization versioning handling
2024-01-20 20:34:51 +02:00
FunctionList.h
GameCallbackHolder.h
Stabilization
2024-01-19 13:55:22 +02:00
GameConstants.h
GameSettings.cpp
Merge branch 'develop' into spell
2024-10-07 12:55:23 +02:00
GameSettings.h
It is now possible to define game settings in rmg template
2024-09-05 15:16:28 +00:00
IBonusTypeHandler.h
IGameCallback.cpp
Removed remaining cases of serialization of VLC entities
2024-10-30 16:48:18 +00:00
IGameCallback.h
Removed remaining cases of serialization of VLC entities
2024-10-30 16:48:18 +00:00
IGameEventsReceiver.h
IMarket suggestions
2024-08-20 18:49:48 +03:00
IGameSettings.h
Merge branch 'develop' into spell
2024-10-07 12:55:23 +02:00
IHandlerBase.cpp
lib now uses shared_ptr for entities. Removed manual memory management.
2024-05-17 15:04:05 +00:00
IHandlerBase.h
lib now uses shared_ptr for entities. Removed manual memory management.
2024-05-17 15:04:05 +00:00
int3.h
Fix SonarCloud issues
2024-03-02 14:08:03 +01:00
LoadProgress.cpp
Fix issues introduced by automated replacement of redundant types
2024-01-17 20:12:57 +00:00
LoadProgress.h
Fixes
2024-03-29 12:28:14 +02:00
LogicalExpression.cpp
Split CGeneralTextHandler file into 1 file per class form
2024-07-20 12:55:17 +00:00
LogicalExpression.h
Moved json files to new directory, split on per-class basis
2024-02-14 13:08:24 +02:00
ObstacleHandler.cpp
introduce modScope
into ObstacleInfo
2024-08-12 13:57:27 +02:00
ObstacleHandler.h
introduce modScope
into ObstacleInfo
2024-08-12 13:57:27 +02:00
Point.h
Refactoring of serialization versioning handling
2024-01-20 20:34:51 +02:00
Rect.cpp
Rect.h
First iteration of upscaled rendering
2024-08-17 15:25:25 +00:00
ResourceSet.cpp
Unified income handling, added IOwnableObject interface
2024-08-28 12:40:44 +00:00
ResourceSet.h
Unified income handling, added IOwnableObject interface
2024-08-28 12:40:44 +00:00
RiverHandler.cpp
Minor refactoring of translations:
2024-10-06 19:42:15 +00:00
RiverHandler.h
introduce getModScope
method toEntity
class and subclasses
2024-08-10 16:08:04 +02:00
RoadHandler.cpp
Minor refactoring of translations:
2024-10-06 19:42:15 +00:00
RoadHandler.h
introduce getModScope
method toEntity
class and subclasses
2024-08-10 16:08:04 +02:00
ScopeGuard.h
Fix undefined behavior
2024-02-12 12:33:09 +02:00
ScriptHandler.cpp
Replace redundant types with auto
for the lvalues of template factory functions for smart pointers
2024-01-17 12:50:00 +00:00
ScriptHandler.h
Moved json files to new directory, split on per-class basis
2024-02-14 13:08:24 +02:00
StartInfo.cpp
Extend AI garrison troop removal logic to all RoE campaigns to emulate
2024-11-17 17:38:54 +00:00
StartInfo.h
Extend AI garrison troop removal logic to all RoE campaigns to emulate
2024-11-17 17:38:54 +00:00
StdInc.cpp
Fix: licenses, pragma guards, StdInc
2024-03-29 07:48:52 +02:00
StdInc.h
Fix: licenses, pragma guards, StdInc
2024-03-29 07:48:52 +02:00
TerrainHandler.cpp
Minor refactoring of translations:
2024-10-06 19:42:15 +00:00
TerrainHandler.h
introduce getModScope
method toEntity
class and subclasses
2024-08-10 16:08:04 +02:00
TurnTimerInfo.cpp
Fix typos using https://github.com/crate-ci/typos
2024-06-24 03:47:19 +02:00
TurnTimerInfo.h
Fix typos using https://github.com/crate-ci/typos
2024-06-24 03:47:19 +02:00
UnlockGuard.h
vcmi_endian.h
VCMI_Lib.cpp
Split CHeroHandler.cpp/.h into 1 file per class
2024-10-13 14:01:09 +00:00
VCMI_Lib.h
Added GameSettings to gamestate, potentially allowing to define game
2024-09-05 15:16:27 +00:00
VCMIDirs.cpp
Fix typos using https://github.com/crate-ci/typos
2024-06-24 03:47:19 +02:00
VCMIDirs.h