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vcmi/client/renderSDL/SDLImage.cpp

402 lines
10 KiB
C++

/*
* SDLImage.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "SDLImage.h"
#include "SDLImageLoader.h"
#include "SDLImageScaler.h"
#include "SDL_Extensions.h"
#include "../render/ColorFilter.h"
#include "../render/CBitmapHandler.h"
#include "../render/CDefFile.h"
#include "../gui/CGuiHandler.h"
#include "../render/IScreenHandler.h"
#include <tbb/parallel_for.h>
#include <tbb/task_arena.h>
#include <SDL_image.h>
#include <SDL_surface.h>
#include <SDL_version.h>
class SDLImageLoader;
int IImage::width() const
{
return dimensions().x;
}
int IImage::height() const
{
return dimensions().y;
}
SDLImageShared::SDLImageShared(const CDefFile * data, size_t frame, size_t group)
: surf(nullptr),
margins(0, 0),
fullSize(0, 0),
originalPalette(nullptr)
{
SDLImageLoader loader(this);
data->loadFrame(frame, group, loader);
savePalette();
}
SDLImageShared::SDLImageShared(SDL_Surface * from)
: surf(nullptr),
margins(0, 0),
fullSize(0, 0),
originalPalette(nullptr)
{
surf = from;
if (surf == nullptr)
return;
savePalette();
surf->refcount++;
fullSize.x = surf->w;
fullSize.y = surf->h;
}
SDLImageShared::SDLImageShared(const ImagePath & filename)
: surf(nullptr),
margins(0, 0),
fullSize(0, 0),
originalPalette(nullptr)
{
surf = BitmapHandler::loadBitmap(filename);
if(surf == nullptr)
{
logGlobal->error("Error: failed to load image %s", filename.getOriginalName());
return;
}
else
{
savePalette();
fullSize.x = surf->w;
fullSize.y = surf->h;
optimizeSurface();
}
}
void SDLImageShared::scaledDraw(SDL_Surface * where, SDL_Palette * palette, const Point & scaleTo, const Point & dest, const Rect * src, const ColorRGBA & colorMultiplier, uint8_t alpha, EImageBlitMode mode) const
{
assert(upscalingInProgress == false);
if (!surf)
return;
Rect sourceRect(0, 0, surf->w, surf->h);
Point destShift(0, 0);
Point destScale = Point(surf->w, surf->h) * scaleTo / dimensions();
Point marginsScaled = margins * scaleTo / dimensions();
if(src)
{
Rect srcUnscaled(Point(src->topLeft() * dimensions() / scaleTo), Point(src->dimensions() * dimensions() / scaleTo));
if(srcUnscaled.x < margins.x)
destShift.x += marginsScaled.x - src->x;
if(srcUnscaled.y < margins.y)
destShift.y += marginsScaled.y - src->y;
sourceRect = Rect(srcUnscaled).intersect(Rect(margins.x, margins.y, surf->w, surf->h));
destScale.x = std::min(destScale.x, sourceRect.w * scaleTo.x / dimensions().x);
destScale.y = std::min(destScale.y, sourceRect.h * scaleTo.y / dimensions().y);
sourceRect -= margins;
}
else
destShift = marginsScaled;
destShift += dest;
SDL_SetSurfaceColorMod(surf, colorMultiplier.r, colorMultiplier.g, colorMultiplier.b);
SDL_SetSurfaceAlphaMod(surf, alpha);
if (alpha != SDL_ALPHA_OPAQUE || (mode != EImageBlitMode::OPAQUE && surf->format->Amask != 0))
SDL_SetSurfaceBlendMode(surf, SDL_BLENDMODE_BLEND);
else
SDL_SetSurfaceBlendMode(surf, SDL_BLENDMODE_NONE);
if (palette && surf->format->palette)
SDL_SetSurfacePalette(surf, palette);
SDL_Rect srcRect = CSDL_Ext::toSDL(sourceRect);
SDL_Rect dstRect = CSDL_Ext::toSDL(Rect(destShift, destScale));
if (sourceRect.dimensions() * scaleTo / dimensions() != destScale)
logGlobal->info("???");
SDL_Surface * tempSurface = SDL_ConvertSurface(surf, where->format, 0);
int result = SDL_BlitScaled(tempSurface, &srcRect, where, &dstRect);
SDL_FreeSurface(tempSurface);
if (result != 0)
logGlobal->error("SDL_BlitScaled failed! %s", SDL_GetError());
if (surf->format->palette)
SDL_SetSurfacePalette(surf, originalPalette);
}
void SDLImageShared::draw(SDL_Surface * where, SDL_Palette * palette, const Point & dest, const Rect * src, const ColorRGBA & colorMultiplier, uint8_t alpha, EImageBlitMode mode) const
{
assert(upscalingInProgress == false);
if (!surf)
return;
Rect sourceRect(0, 0, surf->w, surf->h);
Point destShift(0, 0);
if(src)
{
if(src->x < margins.x)
destShift.x += margins.x - src->x;
if(src->y < margins.y)
destShift.y += margins.y - src->y;
sourceRect = Rect(*src).intersect(Rect(margins.x, margins.y, surf->w, surf->h));
sourceRect -= margins;
}
else
destShift = margins;
destShift += dest;
SDL_SetSurfaceColorMod(surf, colorMultiplier.r, colorMultiplier.g, colorMultiplier.b);
SDL_SetSurfaceAlphaMod(surf, alpha);
if (alpha != SDL_ALPHA_OPAQUE || (mode != EImageBlitMode::OPAQUE && surf->format->Amask != 0))
SDL_SetSurfaceBlendMode(surf, SDL_BLENDMODE_BLEND);
else
SDL_SetSurfaceBlendMode(surf, SDL_BLENDMODE_NONE);
if (palette && surf->format->palette)
SDL_SetSurfacePalette(surf, palette);
if(surf->format->palette && mode != EImageBlitMode::OPAQUE && mode != EImageBlitMode::COLORKEY)
{
CSDL_Ext::blit8bppAlphaTo24bpp(surf, sourceRect, where, destShift, alpha);
}
else
{
CSDL_Ext::blitSurface(surf, sourceRect, where, destShift);
}
if (surf->format->palette)
SDL_SetSurfacePalette(surf, originalPalette);
}
void SDLImageShared::optimizeSurface()
{
assert(upscalingInProgress == false);
if (!surf)
return;
SDLImageOptimizer optimizer(surf, Rect(margins, fullSize));
optimizer.optimizeSurface(surf);
SDL_FreeSurface(surf);
surf = optimizer.acquireResultSurface();
margins = optimizer.getResultDimensions().topLeft();
fullSize = optimizer.getResultDimensions().dimensions();
}
std::shared_ptr<const ISharedImage> SDLImageShared::scaleInteger(int factor, SDL_Palette * palette, EImageBlitMode mode) const
{
assert(upscalingInProgress == false);
if (factor <= 0)
throw std::runtime_error("Unable to scale by integer value of " + std::to_string(factor));
if (!surf)
return shared_from_this();
if (palette && surf->format->palette)
SDL_SetSurfacePalette(surf, palette);
// simple heuristics to differentiate tileable UI elements from map object / combat assets
EScalingAlgorithm algorithm;
if (mode == EImageBlitMode::OPAQUE || mode == EImageBlitMode::COLORKEY || mode == EImageBlitMode::SIMPLE)
algorithm = EScalingAlgorithm::XBRZ_OPAQUE;
else
algorithm = EScalingAlgorithm::XBRZ_ALPHA;
auto result = std::make_shared<SDLImageShared>(this, factor, algorithm);
if (surf->format->palette)
SDL_SetSurfacePalette(surf, originalPalette);
return result;
}
SDLImageShared::SDLImageShared(const SDLImageShared * from, int integerScaleFactor, EScalingAlgorithm algorithm)
{
static tbb::task_arena upscalingArena;
upscalingInProgress = true;
auto scaler = std::make_shared<SDLImageScaler>(from->surf, Rect(from->margins, from->fullSize), true);
const auto & scalingTask = [this, algorithm, scaler]()
{
scaler->scaleSurfaceIntegerFactor(GH.screenHandler().getScalingFactor(), algorithm);
surf = scaler->acquireResultSurface();
fullSize = scaler->getResultDimensions().dimensions();
margins = scaler->getResultDimensions().topLeft();
upscalingInProgress = false;
};
upscalingArena.enqueue(scalingTask);
}
bool SDLImageShared::isLoading() const
{
return upscalingInProgress;
}
std::shared_ptr<const ISharedImage> SDLImageShared::scaleTo(const Point & size, SDL_Palette * palette) const
{
assert(upscalingInProgress == false);
if (palette && surf->format->palette)
SDL_SetSurfacePalette(surf, palette);
SDLImageScaler scaler(surf, Rect(margins, fullSize), true);
scaler.scaleSurface(size, EScalingAlgorithm::XBRZ_ALPHA);
auto scaled = scaler.acquireResultSurface();
if (scaled->format && scaled->format->palette) // fix color keying, because SDL loses it at this point
CSDL_Ext::setColorKey(scaled, scaled->format->palette->colors[0]);
else if(scaled->format && scaled->format->Amask)
SDL_SetSurfaceBlendMode(scaled, SDL_BLENDMODE_BLEND);//just in case
else
CSDL_Ext::setDefaultColorKey(scaled);//just in case
auto ret = std::make_shared<SDLImageShared>(scaled);
ret->fullSize = scaler.getResultDimensions().dimensions();
ret->margins = scaler.getResultDimensions().topLeft();
// erase our own reference
SDL_FreeSurface(scaled);
if (surf->format->palette)
SDL_SetSurfacePalette(surf, originalPalette);
return ret;
}
void SDLImageShared::exportBitmap(const boost::filesystem::path& path, SDL_Palette * palette) const
{
assert(upscalingInProgress == false);
if (!surf)
return;
if (palette && surf->format->palette)
SDL_SetSurfacePalette(surf, palette);
IMG_SavePNG(surf, path.string().c_str());
if (palette && surf->format->palette)
SDL_SetSurfacePalette(surf, originalPalette);
}
bool SDLImageShared::isTransparent(const Point & coords) const
{
assert(upscalingInProgress == false);
if (surf)
return CSDL_Ext::isTransparent(surf, coords.x - margins.x, coords.y - margins.y);
else
return true;
}
Rect SDLImageShared::contentRect() const
{
assert(upscalingInProgress == false);
auto tmpMargins = margins;
auto tmpSize = Point(surf->w, surf->h);
return Rect(tmpMargins, tmpSize);
}
const SDL_Palette * SDLImageShared::getPalette() const
{
assert(upscalingInProgress == false);
if (!surf)
return nullptr;
return surf->format->palette;
}
Point SDLImageShared::dimensions() const
{
assert(upscalingInProgress == false);
return fullSize;
}
std::shared_ptr<const ISharedImage> SDLImageShared::horizontalFlip() const
{
assert(upscalingInProgress == false);
if (!surf)
return shared_from_this();
SDL_Surface * flipped = CSDL_Ext::horizontalFlip(surf);
auto ret = std::make_shared<SDLImageShared>(flipped);
ret->fullSize = fullSize;
ret->margins.x = margins.x;
ret->margins.y = fullSize.y - surf->h - margins.y;
ret->fullSize = fullSize;
return ret;
}
std::shared_ptr<const ISharedImage> SDLImageShared::verticalFlip() const
{
assert(upscalingInProgress == false);
if (!surf)
return shared_from_this();
SDL_Surface * flipped = CSDL_Ext::verticalFlip(surf);
auto ret = std::make_shared<SDLImageShared>(flipped);
ret->fullSize = fullSize;
ret->margins.x = fullSize.x - surf->w - margins.x;
ret->margins.y = margins.y;
ret->fullSize = fullSize;
return ret;
}
// Keep the original palette, in order to do color switching operation
void SDLImageShared::savePalette()
{
assert(upscalingInProgress == false);
// For some images that don't have palette, skip this
if(surf->format->palette == nullptr)
return;
if(originalPalette == nullptr)
originalPalette = SDL_AllocPalette(surf->format->palette->ncolors);
SDL_SetPaletteColors(originalPalette, surf->format->palette->colors, 0, surf->format->palette->ncolors);
}
SDLImageShared::~SDLImageShared()
{
SDL_FreeSurface(surf);
SDL_FreePalette(originalPalette);
}