1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-22 22:13:35 +02:00
vcmi/test/Test.cbp
AlexVinS f0a7a6ffbf Fixed build
Some stubs for !!UN

C::B project update
2021-04-10 02:04:07 +03:00

241 lines
10 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="Test" />
<Option compiler="gnu_gcc_compiler_x64" />
<Build>
<Target title="Debug-win32">
<Option platforms="Windows;" />
<Option output="../VCMI_Test" prefix_auto="1" extension_auto="1" />
<Option working_dir="../." />
<Option object_output="obj/Debug/x86/" />
<Option type="1" />
<Option compiler="gcc" />
<Option parameters="--gtest_filter=*TM_T*" />
<Compiler>
<Add option="-Og" />
<Add option="-g" />
<Add directory="mock/" />
</Compiler>
<Linker>
<Add option="-lboost_filesystem$(#boost.libsuffix32)" />
<Add option="-lboost_system$(#boost.libsuffix32)" />
<Add option="-lboost_thread$(#boost.libsuffix32)" />
<Add directory="$(#boost.lib32)" />
</Linker>
</Target>
<Target title="Debug-win64">
<Option platforms="Windows;" />
<Option output="../VCMI_Test" prefix_auto="1" extension_auto="1" />
<Option working_dir="../." />
<Option object_output="obj/Debug/x64/" />
<Option type="1" />
<Option compiler="gnu_gcc_compiler_x64" />
<Compiler>
<Add option="-Og" />
<Add option="-g" />
<Add directory="mock/" />
</Compiler>
<Linker>
<Add option="-lboost_filesystem$(#boost.libsuffix64)" />
<Add option="-lboost_system$(#boost.libsuffix64)" />
<Add option="-lboost_thread$(#boost.libsuffix64)" />
<Add directory="$(#boost.lib64)" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wextra" />
<Add option="-Wall" />
<Add option="-std=gnu++11" />
<Add option="-fexceptions" />
<Add option="-Wpointer-arith" />
<Add option="-Wno-switch" />
<Add option="-Wno-sign-compare" />
<Add option="-Wno-unused-parameter" />
<Add option="-Wno-overloaded-virtual" />
<Add option="-Wno-unused-local-typedefs" />
<Add option="-Wno-noexcept-type" />
<Add option="-D_WIN32_WINNT=0x0600" />
<Add option="-D_WIN32" />
<Add option="-DBOOST_ALL_DYN_LINK" />
<Add option="-DBOOST_ALL_NO_LIB" />
<Add option="-DBOOST_SYSTEM_NO_DEPRECATED" />
<Add option="-DVCMI_NO_EXTRA_VERSION" />
<Add option="-DVCMI_DUMP_TEST_SCRIPTS" />
<Add directory="$(#zlib.include)" />
<Add directory="$(#boost.include)" />
<Add directory="googletest/googlemock/include" />
<Add directory="googletest/googletest/include" />
<Add directory="../include" />
<Add directory="../AI/FuzzyLite/fuzzylite" />
<Add directory="googletest/googlemock" />
<Add directory="googletest/googletest" />
</Compiler>
<Linker>
<Add option="-lVCMI_lib" />
<Add library="../AI/VCAI.dll" />
<Add directory="../" />
</Linker>
<Unit filename="CMakeLists.txt" />
<Unit filename="CMemoryBufferTest.cpp" />
<Unit filename="CVcmiTestConfig.cpp" />
<Unit filename="CVcmiTestConfig.h" />
<Unit filename="JsonComparer.cpp" />
<Unit filename="JsonComparer.h" />
<Unit filename="StdInc.cpp">
<Option compile="0" />
<Option link="0" />
<Option weight="0" />
</Unit>
<Unit filename="StdInc.h">
<Option weight="0" />
</Unit>
<Unit filename="battle/BattleHexTest.cpp" />
<Unit filename="battle/CBattleInfoCallbackTest.cpp" />
<Unit filename="battle/CHealthTest.cpp" />
<Unit filename="battle/CUnitStateMagicTest.cpp" />
<Unit filename="battle/CUnitStateTest.cpp" />
<Unit filename="battle/battle_UnitTest.cpp" />
<Unit filename="entity/CArtifactTest.cpp" />
<Unit filename="entity/CCreatureTest.cpp" />
<Unit filename="entity/CFactionTest.cpp" />
<Unit filename="entity/CHeroClassTest.cpp" />
<Unit filename="entity/CHeroTest.cpp" />
<Unit filename="entity/CSkillTest.cpp" />
<Unit filename="erm/ERMPersistenceTest.cpp" />
<Unit filename="erm/ERM_BM.cpp" />
<Unit filename="erm/ERM_BU.cpp" />
<Unit filename="erm/ERM_FU.cpp" />
<Unit filename="erm/ERM_GM_T.cpp" />
<Unit filename="erm/ERM_MA.cpp" />
<Unit filename="erm/ERM_MC.cpp" />
<Unit filename="erm/ERM_MF.cpp" />
<Unit filename="erm/ERM_OB_T.cpp" />
<Unit filename="erm/ERM_TM_T.cpp" />
<Unit filename="erm/ERM_UN.cpp" />
<Unit filename="erm/ERM_VR.cpp" />
<Unit filename="erm/ExamplesTest.cpp" />
<Unit filename="erm/interpretter/ERM_VR.cpp" />
<Unit filename="erm/interpretter/ErmRunner.cpp" />
<Unit filename="erm/interpretter/ErmRunner.h" />
<Unit filename="events/ApplyDamageTest.cpp" />
<Unit filename="events/EventBusTest.cpp" />
<Unit filename="game/CGameStateTest.cpp" />
<Unit filename="googletest/googlemock/src/gmock-all.cc" />
<Unit filename="googletest/googletest/src/gtest-all.cc" />
<Unit filename="main.cpp" />
<Unit filename="map/CMapEditManagerTest.cpp" />
<Unit filename="map/CMapFormatTest.cpp" />
<Unit filename="map/MapComparer.cpp" />
<Unit filename="map/MapComparer.h" />
<Unit filename="mock/BattleFake.cpp" />
<Unit filename="mock/BattleFake.h" />
<Unit filename="mock/mock_BonusBearer.cpp" />
<Unit filename="mock/mock_BonusBearer.h" />
<Unit filename="mock/mock_CPSICallback.cpp" />
<Unit filename="mock/mock_CPSICallback.h" />
<Unit filename="mock/mock_Creature.h" />
<Unit filename="mock/mock_CreatureService.h" />
<Unit filename="mock/mock_Environment.h" />
<Unit filename="mock/mock_IBattleInfoCallback.h" />
<Unit filename="mock/mock_IGameCallback.cpp" />
<Unit filename="mock/mock_IGameCallback.h" />
<Unit filename="mock/mock_IGameEventCallback.h" />
<Unit filename="mock/mock_IGameInfoCallback.h" />
<Unit filename="mock/mock_MapService.cpp" />
<Unit filename="mock/mock_MapService.h" />
<Unit filename="mock/mock_ServerCallback.h" />
<Unit filename="mock/mock_Services.h" />
<Unit filename="mock/mock_UnitEnvironment.h" />
<Unit filename="mock/mock_UnitInfo.h" />
<Unit filename="mock/mock_battle_IBattleState.h" />
<Unit filename="mock/mock_battle_Unit.h" />
<Unit filename="mock/mock_events_ApplyDamage.h" />
<Unit filename="mock/mock_scripting_Context.h" />
<Unit filename="mock/mock_scripting_Pool.h" />
<Unit filename="mock/mock_scripting_Script.h" />
<Unit filename="mock/mock_scripting_Service.h" />
<Unit filename="mock/mock_spells_Mechanics.h" />
<Unit filename="mock/mock_spells_Problem.h" />
<Unit filename="mock/mock_spells_Spell.h" />
<Unit filename="mock/mock_spells_SpellService.h" />
<Unit filename="mock/mock_spells_effects_Registry.h" />
<Unit filename="mock/mock_vstd_CLoggerBase.h" />
<Unit filename="mock/mock_vstd_RNG.h" />
<Unit filename="netpacks/EntitiesChangedTest.cpp" />
<Unit filename="netpacks/NetPackFixture.cpp" />
<Unit filename="netpacks/NetPackFixture.h" />
<Unit filename="rmg/CRmgTemplateTest.cpp" />
<Unit filename="scripting/LuaSandboxTest.cpp" />
<Unit filename="scripting/LuaSpellEffectAPITest.cpp" />
<Unit filename="scripting/LuaSpellEffectTest.cpp" />
<Unit filename="scripting/PoolTest.cpp" />
<Unit filename="scripting/ScriptFixture.cpp" />
<Unit filename="scripting/ScriptFixture.h" />
<Unit filename="serializer/JsonUpdaterTest.cpp" />
<Unit filename="spells/AbilityCasterTest.cpp" />
<Unit filename="spells/CSpellTest.cpp" />
<Unit filename="spells/TargetConditionTest.cpp" />
<Unit filename="spells/effects/CatapultTest.cpp" />
<Unit filename="spells/effects/CloneTest.cpp" />
<Unit filename="spells/effects/DamageTest.cpp" />
<Unit filename="spells/effects/DispelTest.cpp" />
<Unit filename="spells/effects/EffectFixture.cpp" />
<Unit filename="spells/effects/EffectFixture.h" />
<Unit filename="spells/effects/HealTest.cpp" />
<Unit filename="spells/effects/SacrificeTest.cpp" />
<Unit filename="spells/effects/SummonTest.cpp" />
<Unit filename="spells/effects/TeleportTest.cpp" />
<Unit filename="spells/effects/TimedTest.cpp" />
<Unit filename="spells/targetConditions/AbsoluteLevelConditionTest.cpp" />
<Unit filename="spells/targetConditions/AbsoluteSpellConditionTest.cpp" />
<Unit filename="spells/targetConditions/BonusConditionTest.cpp" />
<Unit filename="spells/targetConditions/CreatureConditionTest.cpp" />
<Unit filename="spells/targetConditions/ElementalConditionTest.cpp" />
<Unit filename="spells/targetConditions/HealthValueConditionTest.cpp" />
<Unit filename="spells/targetConditions/ImmunityNegationConditionTest.cpp" />
<Unit filename="spells/targetConditions/NormalLevelConditionTest.cpp" />
<Unit filename="spells/targetConditions/NormalSpellConditionTest.cpp" />
<Unit filename="spells/targetConditions/ReceptiveFeatureConditionTest.cpp" />
<Unit filename="spells/targetConditions/SpellEffectConditionTest.cpp" />
<Unit filename="spells/targetConditions/TargetConditionItemFixture.cpp" />
<Unit filename="spells/targetConditions/TargetConditionItemFixture.h" />
<Unit filename="testdata/MiniTest/header.json" />
<Unit filename="testdata/MiniTest/objects.json" />
<Unit filename="testdata/MiniTest/surface_terrain.json" />
<Unit filename="testdata/ObjectPropertyTest/header.json" />
<Unit filename="testdata/ObjectPropertyTest/objects.ex.json" />
<Unit filename="testdata/ObjectPropertyTest/objects.json" />
<Unit filename="testdata/ObjectPropertyTest/surface_terrain.json" />
<Unit filename="testdata/ObjectPropertyTest/underground_terrain.json" />
<Unit filename="testdata/TerrainTest/header.json" />
<Unit filename="testdata/TerrainTest/objects.json" />
<Unit filename="testdata/TerrainTest/surface_terrain.json" />
<Unit filename="testdata/TerrainTest/underground_terrain.json" />
<Unit filename="testdata/erm/DO1.json" />
<Unit filename="testdata/erm/DO1.verm" />
<Unit filename="testdata/erm/list-manipulation.json" />
<Unit filename="testdata/erm/list-manipulation.verm" />
<Unit filename="testdata/erm/re1.json" />
<Unit filename="testdata/erm/re1.verm" />
<Unit filename="testdata/erm/std.json" />
<Unit filename="testdata/erm/std.verm" />
<Unit filename="testdata/erm/testy.json" />
<Unit filename="testdata/erm/testy.verm" />
<Unit filename="testdata/lua/SandboxTest.lua" />
<Unit filename="testdata/lua/SpellEffectAPIMoveUnit.lua" />
<Unit filename="testdata/lua/SpellEffectAPITest.lua" />
<Unit filename="testdata/rmg/1.json" />
<Unit filename="vcai/ResourceManagerTest.h" />
<Unit filename="vcai/ResurceManagerTest.cpp" />
<Unit filename="vcai/mock_ResourceManager.cpp" />
<Unit filename="vcai/mock_ResourceManager.h" />
<Unit filename="vcai/mock_VCAI.cpp" />
<Unit filename="vcai/mock_VCAI.h" />
<Unit filename="vcai/mock_VCAI_CGoal.h" />
<Extensions />
</Project>
</CodeBlocks_project_file>