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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/server
Arseniy Shestakov 11dc428b1e Battles: move hexes enum to GameConstants and fix wall position
Before we had hex 62 marked as destructible wall while actually it's must be 78.
2016-02-09 17:38:59 +03:00
..
CGameHandler.cpp Battles: move hexes enum to GameConstants and fix wall position 2016-02-09 17:38:59 +03:00
CGameHandler.h Battles: always update drawbridge state after battle state changed 2016-02-09 10:59:33 +03:00
CMakeLists.txt Include ZLib headers for launcher and server 2014-10-12 16:33:38 +03:00
CQuery.cpp Revert 5cd4e852d4 "Use portable cast in CTeleportDialogQuery also" 2016-01-18 10:45:09 +03:00
CQuery.h Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00
CVCMIServer.cpp Refactoring: avoid using namespace when it's not absolutely needed 2015-12-29 02:14:08 +03:00
CVCMIServer.h c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
NetPacksServer.cpp Fix pthread_mutex_lock abort() in requestActionASAP impl 2015-10-31 18:04:06 +03:00
StdInc.cpp * Final commit 2011-12-13 21:35:28 +00:00
StdInc.h Fix pthread_mutex_lock abort() in requestActionASAP impl 2015-10-31 18:04:06 +03:00
VCMI_server.cbp revert some project changes 2016-01-27 15:21:29 +03:00
VCMI_server.vcxproj Migrating to MSVS 2013, which allows to delete inttypes.h file. 2014-08-31 19:08:39 +02:00