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Gargoyles should be resistant to the same effects that NON_LIVING creature are, minus mind spells. It also shouldn't be affected by Resurrection and Sacrifice spells, and Elixir of Life. |
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.. | ||
creatures | ||
factions | ||
heroes | ||
objects | ||
schemas | ||
spells | ||
ambientSounds.json | ||
artifacts.json | ||
battles_graphics.json | ||
battleStartpos.json | ||
bonuses_texts.json | ||
bonuses.json | ||
buildings5.json | ||
campaign_regions.json | ||
campaignMedia.json | ||
campaignSets.json | ||
commanders.json | ||
defaultMods.json | ||
ERMU_to_picture.json | ||
filesystem.json | ||
fonts.json | ||
gameConfig.json | ||
heroClasses.json | ||
mainmenu.json | ||
mapOverrides.json | ||
NEUTRAL.PAL | ||
obstacles.json | ||
resolutions.json | ||
resources.json | ||
skills.json | ||
sp_sounds.json | ||
startres.json | ||
terrains.json | ||
terrainViewPatterns.json | ||
translate.json |