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CGuiHandler.cpp
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Added RenderHandler that acts as factory for images and animations
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2023-09-04 18:22:34 +03:00 |
CGuiHandler.h
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Added RenderHandler that acts as factory for images and animations
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2023-09-04 18:22:34 +03:00 |
CIntObject.cpp
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Implemented tolerance for touch events
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2023-09-06 01:06:01 +03:00 |
CIntObject.h
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Merge remote-tracking branch 'vcmi/beta' into develop
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2023-09-08 18:49:06 +03:00 |
CursorHandler.cpp
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Added RenderHandler that acts as factory for images and animations
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2023-09-04 18:22:34 +03:00 |
CursorHandler.h
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Merge remote-tracking branch 'vcmi/beta' into develop
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2023-09-08 18:49:06 +03:00 |
EventDispatcher.cpp
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added tolerance
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2023-09-18 20:35:23 +02:00 |
EventDispatcher.h
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added tolerance
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2023-09-18 20:35:23 +02:00 |
EventsReceiver.cpp
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Fixed input event ordering. Fixes radial menu show/hide logic
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2023-07-21 15:47:42 +03:00 |
EventsReceiver.h
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Implemented tolerance for touch events
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2023-09-06 01:06:01 +03:00 |
FramerateManager.cpp
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FramerateManager now uses chrono instead of SDL_Ticks
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2023-05-14 22:22:37 +03:00 |
FramerateManager.h
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FramerateManager now uses chrono instead of SDL_Ticks
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2023-05-14 22:22:37 +03:00 |
InterfaceObjectConfigurable.cpp
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code review
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2023-09-30 22:49:22 +02:00 |
InterfaceObjectConfigurable.h
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code review
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2023-09-30 22:49:22 +02:00 |
MouseButton.h
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Merged two mouse button enums
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2023-02-03 11:39:40 +02:00 |
Shortcut.h
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Merge pull request #2325 from SoundSSGood/hero-backpack-window
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2023-07-21 15:43:34 +03:00 |
ShortcutHandler.cpp
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Better default stack action handling + "F shortcut" mode fixes
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2023-08-27 17:33:10 +02:00 |
ShortcutHandler.h
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Use more descriptive names for hotkeys
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2023-05-01 17:59:20 +03:00 |
TextAlignment.h
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Implement TOPCENTER text alignment
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2023-08-30 00:35:31 +02:00 |
WindowHandler.cpp
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Replaced all usage of SDL_Color outside of render with ColorRGBA
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2023-07-31 21:07:30 +03:00 |
WindowHandler.h
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Implemented lazy totalRedraw to prevent multiple redraws on single frame
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2023-07-18 17:31:21 +03:00 |