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7ba271edf1
* Instead of [x][y][z] coordinates, map will be stored as [z][x][y]. * Nullkiller AI can get it too. * Use boost::multi_array instead of nested vectors * In MapHandler too * Rotate foreach algorithms, too * VCAI gets rotated, too |
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BattleAI | ||
EmptyAI | ||
FuzzyLite@9751a751a1 | ||
Nullkiller | ||
StupidAI | ||
VCAI | ||
CMakeLists.txt | ||
FuzzyLite.cbp | ||
GeniusAI.brain |