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mirror of https://github.com/vcmi/vcmi.git synced 2026-06-19 22:57:37 +02:00
Code Issues Releases Activity
Files
134017a7cdc6b2a397e671e476c9b52f73694fbd
vcmi/server
T
History
Laserlicht 134017a7cd basic multiplayer support
2025-10-25 17:55:25 +02:00
..
battles
basic multiplayer support
2025-10-25 17:55:25 +02:00
processors
Merge branch 'develop' into battleonly
2025-10-24 01:01:42 +02:00
queries
…
CGameHandler.cpp
basic multiplayer support
2025-10-25 17:55:25 +02:00
CGameHandler.h
First semi-working version of antilag for hero movement
2025-07-19 18:04:20 +03:00
CMakeLists.txt
Extracted interface through which GameHandler interacts with VCMIServer
2025-07-19 18:04:20 +03:00
CVCMIServer.cpp
basic multiplayer support
2025-10-25 17:55:25 +02:00
CVCMIServer.h
Rework handling some errors and uncought exceptions
2025-10-01 11:00:56 +02:00
GlobalLobbyProcessor.cpp
…
GlobalLobbyProcessor.h
…
IGameServer.h
GameHandler now uses GameConnectionID instead of connection pointers
2025-07-19 18:04:20 +03:00
LobbyNetPackVisitors.h
Split CConnection into GameConnection and IGameConnection classes
2025-07-19 18:04:20 +03:00
NetPacksLobbyServer.cpp
GameHandler now uses GameConnectionID instead of connection pointers
2025-07-19 18:04:20 +03:00
NetPacksServer.cpp
…
ServerNetPackVisitors.h
GameHandler now uses GameConnectionID instead of connection pointers
2025-07-19 18:04:20 +03:00
ServerSpellCastEnvironment.cpp
…
ServerSpellCastEnvironment.h
…
StdInc.cpp
…
StdInc.h
…
TurnTimerHandler.cpp
…
TurnTimerHandler.h
…
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