1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/config/creatures
DjWarmonger 140786a04b - Drain Life now has % effect depending on bonus value
- Stack can use more than 2 attacks. Additional attacks can now be seperated as "ONLY_MELEE_FIGHT and "ONLY_DISTANCE_FIGHT".
2013-02-08 09:22:10 +00:00
..
castle.json - Drain Life now has % effect depending on bonus value 2013-02-08 09:22:10 +00:00
conflux.json [config] small cleanup 2012-12-23 23:17:33 +00:00
dungeon.json * creature ID refactoring 2013-02-07 17:34:50 +00:00
fortress.json * creature ID refactoring 2013-02-07 17:34:50 +00:00
inferno.json * creature ID refactoring 2013-02-07 17:34:50 +00:00
necropolis.json - Drain Life now has % effect depending on bonus value 2013-02-08 09:22:10 +00:00
neutral.json [config] small cleanup 2012-12-23 23:17:33 +00:00
rampart.json - Drain Life now has % effect depending on bonus value 2013-02-08 09:22:10 +00:00
special.json - H3 creatures use subset of mod creature format (todo - unify code) 2012-12-22 16:47:12 +00:00
stronghold.json * creature ID refactoring 2013-02-07 17:34:50 +00:00
tower.json * creature ID refactoring 2013-02-07 17:34:50 +00:00
wog.json - Drain Life now has % effect depending on bonus value 2013-02-08 09:22:10 +00:00