mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-28 23:06:24 +02:00
a1a5bc28c2
Mixed line endings cause problems when exporting patches with git-format-patch and then trying to "git am" a patch with mixed and non-matching line endings. In such a situation git will fail to apply the patch. This commit runs the dos2unix tools on the remaining files with CRLF (\r\n) line endings to convert them to line-feeds (\n) only. Files that are Windows specific like *.vcxproj and *.props files were not converted. Closes: #3073
116 lines
2.2 KiB
C++
116 lines
2.2 KiB
C++
/*
|
|
* CGameInfo.cpp, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
#include "StdInc.h"
|
|
#include "CGameInfo.h"
|
|
|
|
#include "../lib/VCMI_Lib.h"
|
|
|
|
const CGameInfo * CGI;
|
|
CClientState * CCS = nullptr;
|
|
CServerHandler * CSH;
|
|
|
|
|
|
CGameInfo::CGameInfo()
|
|
{
|
|
generaltexth = nullptr;
|
|
mh = nullptr;
|
|
townh = nullptr;
|
|
globalServices = nullptr;
|
|
}
|
|
|
|
void CGameInfo::setFromLib()
|
|
{
|
|
globalServices = VLC;
|
|
modh = VLC->modh;
|
|
generaltexth = VLC->generaltexth;
|
|
creh = VLC->creh;
|
|
townh = VLC->townh;
|
|
heroh = VLC->heroh;
|
|
objh = VLC->objh;
|
|
spellh = VLC->spellh;
|
|
skillh = VLC->skillh;
|
|
objtypeh = VLC->objtypeh;
|
|
terrainTypeHandler = VLC->terrainTypeHandler;
|
|
battleFieldHandler = VLC->battlefieldsHandler;
|
|
obstacleHandler = VLC->obstacleHandler;
|
|
}
|
|
|
|
const ArtifactService * CGameInfo::artifacts() const
|
|
{
|
|
return globalServices->artifacts();
|
|
}
|
|
|
|
const BattleFieldService * CGameInfo::battlefields() const
|
|
{
|
|
return globalServices->battlefields();
|
|
}
|
|
|
|
const CreatureService * CGameInfo::creatures() const
|
|
{
|
|
return globalServices->creatures();
|
|
}
|
|
|
|
const FactionService * CGameInfo::factions() const
|
|
{
|
|
return globalServices->factions();
|
|
}
|
|
|
|
const HeroClassService * CGameInfo::heroClasses() const
|
|
{
|
|
return globalServices->heroClasses();
|
|
}
|
|
|
|
const HeroTypeService * CGameInfo::heroTypes() const
|
|
{
|
|
return globalServices->heroTypes();
|
|
}
|
|
|
|
#if SCRIPTING_ENABLED
|
|
const scripting::Service * CGameInfo::scripts() const
|
|
{
|
|
return globalServices->scripts();
|
|
}
|
|
#endif
|
|
|
|
const spells::Service * CGameInfo::spells() const
|
|
{
|
|
return globalServices->spells();
|
|
}
|
|
|
|
const SkillService * CGameInfo::skills() const
|
|
{
|
|
return globalServices->skills();
|
|
}
|
|
|
|
const ObstacleService * CGameInfo::obstacles() const
|
|
{
|
|
return globalServices->obstacles();
|
|
}
|
|
|
|
const IGameSettings * CGameInfo::settings() const
|
|
{
|
|
return globalServices->settings();
|
|
}
|
|
|
|
void CGameInfo::updateEntity(Metatype metatype, int32_t index, const JsonNode & data)
|
|
{
|
|
logGlobal->error("CGameInfo::updateEntity call is not expected.");
|
|
}
|
|
|
|
spells::effects::Registry * CGameInfo::spellEffects()
|
|
{
|
|
return nullptr;
|
|
}
|
|
|
|
const spells::effects::Registry * CGameInfo::spellEffects() const
|
|
{
|
|
return globalServices->spellEffects();
|
|
}
|