1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/launcher/updatedialog_moc.cpp
Alexander Wilms 1b85abb508 Use auto instead of redundant type in initializations using new
grep -r --include \*.h --include \*.cpp "=" * | grep -v "auto\|int\|char\|bool\|float|\double\|for\|if\|googletest\|fuzzylite\|size_t\|using\|return\|{\|}\|= \"\|= tr(\|virtual\|void" | grep -Po ".*[^ ]+ [^ ]+ [^ ]*[ ]*=.*;" | grep -v "float\|nullptr" | grep "new" | grep -v "AI/FuzzyLite" | grep \( | grep "= new" > redundant_types.txt

import re

with open("redundant_types.txt") as f:
    for line in f:
        line = line.strip()
        path = line.split(":", 1)[0]
        original_code = line.split(":")[1].strip()
        if "new " in original_code:

            cpp_type = original_code.split(" ")[0]
            if original_code.count(cpp_type) == 2:
                print()
                print(path)
                print(original_code)
                new_code = "auto "+" ".join(original_code.split(" ")[1:])
                print(new_code)

                with open(path, "r") as f:
                    filedata = f.read()

                filedata = filedata.replace(original_code, new_code)

                with open(path, "w") as f:
                    f.write(filedata)
2024-01-16 21:40:53 +00:00

148 lines
4.0 KiB
C++

/*
* updatedialog_moc.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "updatedialog_moc.h"
#include "ui_updatedialog_moc.h"
#include "../lib/CConfigHandler.h"
#include "../lib/GameConstants.h"
#include <QNetworkReply>
#include <QNetworkRequest>
UpdateDialog::UpdateDialog(bool calledManually, QWidget *parent):
QDialog(parent),
ui(new Ui::UpdateDialog),
calledManually(calledManually)
{
ui->setupUi(this);
if(calledManually)
{
setWindowModality(Qt::ApplicationModal);
show();
}
connect(ui->closeButton, SIGNAL(clicked()), this, SLOT(close()));
if(settings["launcher"]["updateOnStartup"].Bool())
ui->checkOnStartup->setCheckState(Qt::CheckState::Checked);
currentVersion = GameConstants::VCMI_VERSION;
setWindowTitle(QString::fromStdString(currentVersion));
#ifdef VCMI_WINDOWS
platformParameter = "windows";
#elif defined(VCMI_MAC)
platformParameter = "macos";
#elif defined(VCMI_IOS)
platformParameter = "ios";
#elif defined(VCMI_ANDROID)
platformParameter = "android";
#elif defined(VCMI_UNIX)
platformParameter = "linux";
#endif
QString url = QString::fromStdString(settings["launcher"]["updateConfigUrl"].String());
QNetworkReply *response = networkManager.get(QNetworkRequest(QUrl(url)));
connect(response, &QNetworkReply::finished, [&, response]{
response->deleteLater();
if(response->error() != QNetworkReply::NoError)
{
ui->versionLabel->setStyleSheet("QLabel { background-color : red; color : black; }");
ui->versionLabel->setText("Network error");
ui->plainTextEdit->setPlainText(response->errorString());
return;
}
auto byteArray = response->readAll();
JsonNode node(byteArray.constData(), byteArray.size());
loadFromJson(node);
});
}
UpdateDialog::~UpdateDialog()
{
delete ui;
}
void UpdateDialog::showUpdateDialog(bool isManually)
{
auto * dialog = new UpdateDialog(isManually);
dialog->setAttribute(Qt::WA_DeleteOnClose);
}
void UpdateDialog::on_checkOnStartup_stateChanged(int state)
{
Settings node = settings.write["launcher"]["updateOnStartup"];
node->Bool() = ui->checkOnStartup->isChecked();
}
void UpdateDialog::loadFromJson(const JsonNode & node)
{
if(node.getType() != JsonNode::JsonType::DATA_STRUCT ||
node["updateType"].getType() != JsonNode::JsonType::DATA_STRING ||
node["version"].getType() != JsonNode::JsonType::DATA_STRING ||
node["changeLog"].getType() != JsonNode::JsonType::DATA_STRING ||
node.getType() != JsonNode::JsonType::DATA_STRUCT) //we need at least one link - other are optional
{
ui->plainTextEdit->setPlainText("Cannot read JSON from url or incorrect JSON data");
return;
}
//check whether update is needed
bool isFutureVersion = true;
std::string newVersion = node["version"].String();
for(auto & prevVersion : node["history"].Vector())
{
if(prevVersion.String() == currentVersion)
isFutureVersion = false;
}
if(isFutureVersion || currentVersion == newVersion)
{
if(!calledManually)
close();
return;
}
if(!calledManually)
{
setWindowModality(Qt::ApplicationModal);
show();
}
const auto updateType = node["updateType"].String();
QString bgColor;
if(updateType == "minor")
bgColor = "gray";
else if(updateType == "major")
bgColor = "orange";
else if(updateType == "critical")
bgColor = "red";
ui->versionLabel->setStyleSheet(QString("QLabel { background-color : %1; color : black; }").arg(bgColor));
ui->versionLabel->setText(QString::fromStdString(newVersion));
ui->plainTextEdit->setPlainText(QString::fromStdString(node["changeLog"].String()));
QString downloadLink = QString::fromStdString(node["downloadLinks"]["other"].String());
if(node["downloadLinks"][platformParameter].getType() == JsonNode::JsonType::DATA_STRING)
downloadLink = QString::fromStdString(node["downloadLinks"][platformParameter].String());
ui->downloadLink->setText(QString{"<a href=\"%1\">Download page</a>"}.arg(downloadLink));
}