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vcmi/lib/filesystem/CZipLoader.cpp
AlexVinS 15138c23de Finished conversion to new logging API
* removed logger streams
* (float3|int3)::operator() -> (float3|int3)::toString(), it was too ugly and confusing.
2017-08-11 23:06:27 +03:00

219 lines
5.7 KiB
C++

/*
* CZipLoader.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "CZipLoader.h"
#include "FileStream.h"
#include "../ScopeGuard.h"
CZipStream::CZipStream(std::shared_ptr<CIOApi> api, const boost::filesystem::path & archive, unz64_file_pos filepos)
{
zlib_filefunc64_def zlibApi;
zlibApi = api->getApiStructure();
file = unzOpen2_64(archive.c_str(), &zlibApi);
unzGoToFilePos64(file, &filepos);
unzOpenCurrentFile(file);
}
CZipStream::~CZipStream()
{
unzCloseCurrentFile(file);
unzClose(file);
}
si64 CZipStream::readMore(ui8 * data, si64 size)
{
return unzReadCurrentFile(file, data, size);
}
si64 CZipStream::getSize()
{
unz_file_info64 info;
unzGetCurrentFileInfo64 (file, &info, nullptr, 0, nullptr, 0, nullptr, 0);
return info.uncompressed_size;
}
ui32 CZipStream::calculateCRC32()
{
unz_file_info64 info;
unzGetCurrentFileInfo64 (file, &info, nullptr, 0, nullptr, 0, nullptr, 0);
return info.crc;
}
///CZipLoader
CZipLoader::CZipLoader(const std::string & mountPoint, const boost::filesystem::path & archive, std::shared_ptr<CIOApi> api):
ioApi(api),
zlibApi(ioApi->getApiStructure()),
archiveName(archive),
mountPoint(mountPoint),
files(listFiles(mountPoint, archive))
{
logGlobal->trace("Zip archive loaded, %d files found", files.size());
}
std::unordered_map<ResourceID, unz64_file_pos> CZipLoader::listFiles(const std::string & mountPoint, const boost::filesystem::path & archive)
{
std::unordered_map<ResourceID, unz64_file_pos> ret;
unzFile file = unzOpen2_64(archive.c_str(), &zlibApi);
if(file == nullptr)
logGlobal->error("%s failed to open", archive.string());
if (unzGoToFirstFile(file) == UNZ_OK)
{
do
{
unz_file_info64 info;
std::vector<char> filename;
// Fill unz_file_info structure with current file info
unzGetCurrentFileInfo64 (file, &info, nullptr, 0, nullptr, 0, nullptr, 0);
filename.resize(info.size_filename);
// Get name of current file. Contrary to docs "info" parameter can't be null
unzGetCurrentFileInfo64 (file, &info, filename.data(), filename.size(), nullptr, 0, nullptr, 0);
std::string filenameString(filename.data(), filename.size());
unzGetFilePos64(file, &ret[ResourceID(mountPoint + filenameString)]);
}
while (unzGoToNextFile(file) == UNZ_OK);
}
unzClose(file);
return ret;
}
std::unique_ptr<CInputStream> CZipLoader::load(const ResourceID & resourceName) const
{
return std::unique_ptr<CInputStream>(new CZipStream(ioApi, archiveName, files.at(resourceName)));
}
bool CZipLoader::existsResource(const ResourceID & resourceName) const
{
return files.count(resourceName) != 0;
}
std::string CZipLoader::getMountPoint() const
{
return mountPoint;
}
std::unordered_set<ResourceID> CZipLoader::getFilteredFiles(std::function<bool(const ResourceID &)> filter) const
{
std::unordered_set<ResourceID> foundID;
for (auto & file : files)
{
if (filter(file.first))
foundID.insert(file.first);
}
return foundID;
}
/// extracts currently selected file from zip into stream "where"
static bool extractCurrent(unzFile file, std::ostream & where)
{
std::array<char, 8 * 1024> buffer;
unzOpenCurrentFile(file);
while (1)
{
int readSize = unzReadCurrentFile(file, buffer.data(), buffer.size());
if (readSize < 0) // error
break;
if (readSize == 0) // end-of-file. Also performs CRC check
return unzCloseCurrentFile(file) == UNZ_OK;
if (readSize > 0) // successful read
{
where.write(buffer.data(), readSize);
if (!where.good())
break;
}
}
// extraction failed. Close file and exit
unzCloseCurrentFile(file);
return false;
}
std::vector<std::string> ZipArchive::listFiles(boost::filesystem::path filename)
{
std::vector<std::string> ret;
unzFile file = unzOpen2_64(filename.c_str(), FileStream::GetMinizipFilefunc());
if (unzGoToFirstFile(file) == UNZ_OK)
{
do
{
unz_file_info64 info;
std::vector<char> filename;
unzGetCurrentFileInfo64 (file, &info, nullptr, 0, nullptr, 0, nullptr, 0);
filename.resize(info.size_filename);
// Get name of current file. Contrary to docs "info" parameter can't be null
unzGetCurrentFileInfo64 (file, &info, filename.data(), filename.size(), nullptr, 0, nullptr, 0);
ret.push_back(std::string(filename.data(), filename.size()));
}
while (unzGoToNextFile(file) == UNZ_OK);
}
unzClose(file);
return ret;
}
bool ZipArchive::extract(boost::filesystem::path from, boost::filesystem::path where)
{
// Note: may not be fast enough for large archives (should NOT happen with mods)
// because locating each file by name may be slow. Unlikely slower than decompression though
return extract(from, where, listFiles(from));
}
bool ZipArchive::extract(boost::filesystem::path from, boost::filesystem::path where, std::vector<std::string> what)
{
unzFile archive = unzOpen2_64(from.c_str(), FileStream::GetMinizipFilefunc());
auto onExit = vstd::makeScopeGuard([&]()
{
unzClose(archive);
});
for (const std::string & file : what)
{
if (unzLocateFile(archive, file.c_str(), 1) != UNZ_OK)
return false;
const boost::filesystem::path fullName = where / file;
const boost::filesystem::path fullPath = fullName.parent_path();
boost::filesystem::create_directories(fullPath);
// directory. No file to extract
// TODO: better way to detect directory? Probably check return value of unzOpenCurrentFile?
if (boost::algorithm::ends_with(file, "/"))
continue;
FileStream destFile(fullName, std::ios::out | std::ios::binary);
if (!destFile.good())
return false;
if (!extractCurrent(archive, destFile))
return false;
}
return true;
}