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games
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vcmi
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2025-03-05 15:05:40 +02:00
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vcmi
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server
History
Michał W. Urbańczyk
15ff21e84c
Battles: attacking, shooting, killing.
2008-08-08 23:02:32 +00:00
..
CGameHandler.cpp
Battles: attacking, shooting, killing.
2008-08-08 23:02:32 +00:00
CGameHandler.h
Battles: attacking, shooting, killing.
2008-08-08 23:02:32 +00:00
CScriptCallback.cpp
* compiles under MSVC (haven't I broken anything on gcc?)
2008-08-04 15:56:36 +00:00
CScriptCallback.h
* compiles under MSVC (haven't I broken anything on gcc?)
2008-08-04 15:56:36 +00:00
CVCMIServer.cpp
Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC
2008-08-04 09:05:52 +00:00
CVCMIServer.h
Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC
2008-08-04 09:05:52 +00:00
Makefile.am
Autoconf/automake scripts to easy building.
2008-08-04 09:33:08 +00:00
VCMI_server.vcproj
Made CreatureSet serializable and using creature id. Stack moving, swapping, merging, splitting.
2008-07-31 13:21:42 +00:00