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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/server
2008-08-08 23:02:32 +00:00
..
CGameHandler.cpp Battles: attacking, shooting, killing. 2008-08-08 23:02:32 +00:00
CGameHandler.h Battles: attacking, shooting, killing. 2008-08-08 23:02:32 +00:00
CScriptCallback.cpp * compiles under MSVC (haven't I broken anything on gcc?) 2008-08-04 15:56:36 +00:00
CScriptCallback.h * compiles under MSVC (haven't I broken anything on gcc?) 2008-08-04 15:56:36 +00:00
CVCMIServer.cpp Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC 2008-08-04 09:05:52 +00:00
CVCMIServer.h Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC 2008-08-04 09:05:52 +00:00
Makefile.am Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
VCMI_server.vcproj Made CreatureSet serializable and using creature id. Stack moving, swapping, merging, splitting. 2008-07-31 13:21:42 +00:00