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Code
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vcmi
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client
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battle
History
Ivan Savenko
07d201502e
Refactoring of button class to prepare for configurable button
2024-02-29 13:57:25 +02:00
..
BattleActionsController.cpp
Added RandomGeneratorUtil::nextItemWeighted convenience method
2024-01-31 00:17:40 +02:00
BattleActionsController.h
…
BattleAnimationClasses.cpp
…
BattleAnimationClasses.h
…
BattleConstants.h
…
BattleEffectsController.cpp
…
BattleEffectsController.h
…
BattleFieldController.cpp
…
BattleFieldController.h
…
BattleInterface.cpp
…
BattleInterface.h
…
BattleInterfaceClasses.cpp
Made graphical primitive-based UI more configurable
2024-02-18 20:48:45 +02:00
BattleInterfaceClasses.h
Refactoring of button class to prepare for configurable button
2024-02-29 13:57:25 +02:00
BattleObstacleController.cpp
…
BattleObstacleController.h
…
BattleProjectileController.cpp
…
BattleProjectileController.h
…
BattleRenderer.cpp
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BattleRenderer.h
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BattleSiegeController.cpp
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BattleSiegeController.h
…
BattleStacksController.cpp
Added RandomGeneratorUtil::nextItemWeighted convenience method
2024-01-31 00:17:40 +02:00
BattleStacksController.h
…
BattleWindow.cpp
Refactoring of button class to prepare for configurable button
2024-02-29 13:57:25 +02:00
BattleWindow.h
Merge pull request
#3575
from Laserlicht/infobox_pos
2024-01-30 17:36:30 +02:00
CreatureAnimation.cpp
…
CreatureAnimation.h
…