mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-28 23:06:24 +02:00
ecaa9f5d0b
* Made most Handlers derived from CHandlerBase and moved service API there. * Declared existing Entity APIs. * Added basic script context caching * Started Lua script module * Started Lua spell effect API * Started script state persistence * Started battle info callback binding * CommitPackage removed * Extracted spells::Caster to own header; Expanded Spell API. * implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C * !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented * Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key) * Re-enabled VERM macros. * !?GM0 added * !?TM implemented * Added !!MF:N * Started !?OB, !!BM, !!HE, !!OW, !!UN * Added basic support of w-variables * Added support for ERM indirect variables * Made !?FU regular trigger * !!re (ERA loop receiver) implemented * Fixed ERM receivers with zero args.
37 lines
701 B
C++
37 lines
701 B
C++
/*
|
|
* mock_spells_Problem.h part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <vcmi/spells/Magic.h>
|
|
|
|
#include "../../lib/NetPacksBase.h"
|
|
|
|
namespace spells
|
|
{
|
|
|
|
class ProblemMock : public Problem
|
|
{
|
|
public:
|
|
void add(MetaString && description, Severity severity = CRITICAL) override
|
|
{
|
|
//TODO: do something with description
|
|
add(severity);
|
|
|
|
log.push_back(description.toString());
|
|
}
|
|
MOCK_METHOD1(add, void(Severity));
|
|
MOCK_CONST_METHOD1(getAll, void(std::vector<std::string> &));
|
|
|
|
std::vector<std::string> log;
|
|
};
|
|
|
|
}
|