mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-10 09:50:17 +02:00
456 lines
14 KiB
C++
456 lines
14 KiB
C++
/*
|
|
* ConnectionsPlacer.cpp, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
|
|
#include "StdInc.h"
|
|
#include "ConnectionsPlacer.h"
|
|
#include "../CMapGenerator.h"
|
|
#include "../RmgMap.h"
|
|
#include "../../TerrainHandler.h"
|
|
#include "../../mapObjectConstructors/AObjectTypeHandler.h"
|
|
#include "../../mapObjectConstructors/CObjectClassesHandler.h"
|
|
#include "../../mapObjects/CGCreature.h"
|
|
#include "../../mapping/CMapEditManager.h"
|
|
#include "../RmgObject.h"
|
|
#include "ObjectManager.h"
|
|
#include "../Functions.h"
|
|
#include "RoadPlacer.h"
|
|
#include "../TileInfo.h"
|
|
#include "WaterAdopter.h"
|
|
#include "WaterProxy.h"
|
|
#include "TownPlacer.h"
|
|
|
|
VCMI_LIB_NAMESPACE_BEGIN
|
|
|
|
void ConnectionsPlacer::process()
|
|
{
|
|
collectNeighbourZones();
|
|
|
|
auto diningPhilosophers = [this](std::function<void(const rmg::ZoneConnection&)> f)
|
|
{
|
|
for (auto& c : dConnections)
|
|
{
|
|
if (c.getZoneA() != zone.getId() && c.getZoneB() != zone.getId())
|
|
continue;
|
|
|
|
auto otherZone = map.getZones().at(c.getZoneB());
|
|
auto* cp = otherZone->getModificator<ConnectionsPlacer>();
|
|
|
|
while (cp)
|
|
{
|
|
RecursiveLock lock1(externalAccessMutex, boost::try_to_lock_t{});
|
|
RecursiveLock lock2(cp->externalAccessMutex, boost::try_to_lock_t{});
|
|
if (lock1.owns_lock() && lock2.owns_lock())
|
|
{
|
|
if (!vstd::contains(dCompleted, c))
|
|
{
|
|
f(c);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
diningPhilosophers([this](const rmg::ZoneConnection& c)
|
|
{
|
|
selfSideDirectConnection(c);
|
|
});
|
|
|
|
createBorder();
|
|
|
|
diningPhilosophers([this](const rmg::ZoneConnection& c)
|
|
{
|
|
selfSideIndirectConnection(c);
|
|
});
|
|
}
|
|
|
|
void ConnectionsPlacer::init()
|
|
{
|
|
DEPENDENCY(WaterAdopter);
|
|
DEPENDENCY(TownPlacer);
|
|
POSTFUNCTION(RoadPlacer);
|
|
POSTFUNCTION(ObjectManager);
|
|
|
|
for(auto c : map.getMapGenOptions().getMapTemplate()->getConnectedZoneIds())
|
|
addConnection(c);
|
|
}
|
|
|
|
void ConnectionsPlacer::addConnection(const rmg::ZoneConnection& connection)
|
|
{
|
|
dConnections.push_back(connection);
|
|
}
|
|
|
|
void ConnectionsPlacer::otherSideConnection(const rmg::ZoneConnection & connection)
|
|
{
|
|
dCompleted.push_back(connection);
|
|
}
|
|
|
|
void ConnectionsPlacer::selfSideDirectConnection(const rmg::ZoneConnection & connection)
|
|
{
|
|
bool success = false;
|
|
auto otherZoneId = (connection.getZoneA() == zone.getId() ? connection.getZoneB() : connection.getZoneA());
|
|
auto & otherZone = map.getZones().at(otherZoneId);
|
|
bool createRoad = shouldGenerateRoad(connection);
|
|
|
|
//1. Try to make direct connection
|
|
//Do if it's not prohibited by terrain settings
|
|
const auto * ourTerrain = VLC->terrainTypeHandler->getById(zone.getTerrainType());
|
|
const auto * otherTerrain = VLC->terrainTypeHandler->getById(otherZone->getTerrainType());
|
|
|
|
bool directProhibited = vstd::contains(ourTerrain->prohibitTransitions, otherZone->getTerrainType())
|
|
|| vstd::contains(otherTerrain->prohibitTransitions, zone.getTerrainType());
|
|
auto directConnectionIterator = dNeighbourZones.find(otherZoneId);
|
|
|
|
if (directConnectionIterator != dNeighbourZones.end())
|
|
{
|
|
if (connection.getConnectionType() == rmg::EConnectionType::WIDE)
|
|
{
|
|
for (auto borderPos : directConnectionIterator->second)
|
|
{
|
|
//TODO: Refactor common code with direct connection
|
|
int3 potentialPos = zone.areaPossible().nearest(borderPos);
|
|
assert(borderPos != potentialPos);
|
|
|
|
auto safetyGap = rmg::Area({ potentialPos });
|
|
safetyGap.unite(safetyGap.getBorderOutside());
|
|
safetyGap.intersect(zone.areaPossible());
|
|
if (!safetyGap.empty())
|
|
{
|
|
safetyGap.intersect(otherZone->areaPossible());
|
|
if (safetyGap.empty())
|
|
{
|
|
rmg::Area border(zone.getArea().getBorder());
|
|
border.unite(otherZone->getArea().getBorder());
|
|
|
|
auto costFunction = [&border](const int3& s, const int3& d)
|
|
{
|
|
return 1.f / (1.f + border.distanceSqr(d));
|
|
};
|
|
|
|
auto ourArea = zone.areaPossible() + zone.freePaths();
|
|
auto theirArea = otherZone->areaPossible() + otherZone->freePaths();
|
|
theirArea.add(potentialPos);
|
|
rmg::Path ourPath(ourArea);
|
|
rmg::Path theirPath(theirArea);
|
|
ourPath.connect(zone.freePaths());
|
|
ourPath = ourPath.search(potentialPos, true, costFunction);
|
|
theirPath.connect(otherZone->freePaths());
|
|
theirPath = theirPath.search(potentialPos, true, costFunction);
|
|
|
|
if (ourPath.valid() && theirPath.valid())
|
|
{
|
|
zone.connectPath(ourPath);
|
|
otherZone->connectPath(theirPath);
|
|
otherZone->getModificator<ObjectManager>()->updateDistances(potentialPos);
|
|
|
|
success = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (connection.getConnectionType() == rmg::EConnectionType::FICTIVE ||
|
|
connection.getConnectionType() == rmg::EConnectionType::REPULSIVE)
|
|
{
|
|
//Fictive or repulsive connections are not real, take no action
|
|
dCompleted.push_back(connection);
|
|
return;
|
|
}
|
|
|
|
float maxDist = -10e6;
|
|
if(!success && !directProhibited && directConnectionIterator != dNeighbourZones.end())
|
|
{
|
|
int3 guardPos(-1, -1, -1);
|
|
int3 roadNode;
|
|
for (auto borderPos : directConnectionIterator->second)
|
|
{
|
|
int3 potentialPos = zone.areaPossible().nearest(borderPos);
|
|
assert(borderPos != potentialPos);
|
|
|
|
//Take into account distance to objects from both sides
|
|
float dist = std::min(map.getTileInfo(potentialPos).getNearestObjectDistance(),
|
|
map.getTileInfo(borderPos).getNearestObjectDistance());
|
|
if (dist > 3) //Don't place guards at adjacent tiles
|
|
{
|
|
|
|
auto safetyGap = rmg::Area({ potentialPos });
|
|
safetyGap.unite(safetyGap.getBorderOutside());
|
|
safetyGap.intersect(zone.areaPossible());
|
|
if (!safetyGap.empty())
|
|
{
|
|
safetyGap.intersect(otherZone->areaPossible());
|
|
if (safetyGap.empty())
|
|
{
|
|
float distanceToCenter = zone.getPos().dist2d(potentialPos) * otherZone->getPos().dist2d(potentialPos);
|
|
|
|
auto localDist = (dist - distanceToCenter) * //Prefer close to zone center
|
|
(std::max(distanceToCenter, dist) / std::min(distanceToCenter, dist));
|
|
//Distance to center dominates and is negative, so imbalanced proportions will result in huge penalty
|
|
if (localDist > maxDist)
|
|
{
|
|
maxDist = localDist;
|
|
guardPos = potentialPos;
|
|
roadNode = borderPos;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if(guardPos.valid())
|
|
{
|
|
assert(zone.getModificator<ObjectManager>());
|
|
auto & manager = *zone.getModificator<ObjectManager>();
|
|
auto * monsterType = manager.chooseGuard(connection.getGuardStrength(), true);
|
|
|
|
rmg::Area border(zone.getArea().getBorder());
|
|
border.unite(otherZone->getArea().getBorder());
|
|
|
|
auto costFunction = [&border](const int3 & s, const int3 & d)
|
|
{
|
|
return 1.f / (1.f + border.distanceSqr(d));
|
|
};
|
|
|
|
auto ourArea = zone.areaPossible() + zone.freePaths();
|
|
auto theirArea = otherZone->areaPossible() + otherZone->freePaths();
|
|
theirArea.add(guardPos);
|
|
rmg::Path ourPath(ourArea);
|
|
rmg::Path theirPath(theirArea);
|
|
ourPath.connect(zone.freePaths());
|
|
ourPath = ourPath.search(guardPos, true, costFunction);
|
|
theirPath.connect(otherZone->freePaths());
|
|
theirPath = theirPath.search(guardPos, true, costFunction);
|
|
|
|
if(ourPath.valid() && theirPath.valid())
|
|
{
|
|
zone.connectPath(ourPath);
|
|
otherZone->connectPath(theirPath);
|
|
|
|
if(monsterType)
|
|
{
|
|
rmg::Object monster(*monsterType);
|
|
monster.setPosition(guardPos);
|
|
manager.placeObject(monster, false, true);
|
|
//Place objects away from the monster in the other zone, too
|
|
otherZone->getModificator<ObjectManager>()->updateDistances(monster);
|
|
}
|
|
else
|
|
{
|
|
//Update distances from empty passage, too
|
|
zone.areaPossible().erase(guardPos);
|
|
zone.freePaths().add(guardPos);
|
|
map.setOccupied(guardPos, ETileType::FREE);
|
|
manager.updateDistances(guardPos);
|
|
otherZone->getModificator<ObjectManager>()->updateDistances(guardPos);
|
|
}
|
|
|
|
if (createRoad)
|
|
{
|
|
assert(zone.getModificator<RoadPlacer>());
|
|
zone.getModificator<RoadPlacer>()->addRoadNode(guardPos);
|
|
|
|
assert(otherZone->getModificator<RoadPlacer>());
|
|
otherZone->getModificator<RoadPlacer>()->addRoadNode(roadNode);
|
|
|
|
assert(otherZone->getModificator<ConnectionsPlacer>());
|
|
otherZone->getModificator<ConnectionsPlacer>()->otherSideConnection(connection);
|
|
}
|
|
|
|
success = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
//2. connect via water
|
|
bool waterMode = map.getMapGenOptions().getWaterContent() != EWaterContent::NONE;
|
|
if(waterMode && zone.isUnderground() == otherZone->isUnderground())
|
|
{
|
|
if(generator.getZoneWater() && generator.getZoneWater()->getModificator<WaterProxy>())
|
|
{
|
|
if(generator.getZoneWater()->getModificator<WaterProxy>()->waterKeepConnection(connection, createRoad))
|
|
{
|
|
assert(otherZone->getModificator<ConnectionsPlacer>());
|
|
otherZone->getModificator<ConnectionsPlacer>()->otherSideConnection(connection);
|
|
success = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(success)
|
|
dCompleted.push_back(connection);
|
|
}
|
|
|
|
void ConnectionsPlacer::selfSideIndirectConnection(const rmg::ZoneConnection & connection)
|
|
{
|
|
bool success = false;
|
|
auto otherZoneId = (connection.getZoneA() == zone.getId() ? connection.getZoneB() : connection.getZoneA());
|
|
auto & otherZone = map.getZones().at(otherZoneId);
|
|
|
|
bool allowRoad = shouldGenerateRoad(connection);
|
|
|
|
//3. place subterrain gates
|
|
if(zone.isUnderground() != otherZone->isUnderground())
|
|
{
|
|
int3 zShift(0, 0, zone.getPos().z - otherZone->getPos().z);
|
|
auto commonArea = zone.areaPossible() * (otherZone->areaPossible() + zShift);
|
|
if(!commonArea.empty())
|
|
{
|
|
assert(zone.getModificator<ObjectManager>());
|
|
auto & manager = *zone.getModificator<ObjectManager>();
|
|
|
|
assert(otherZone->getModificator<ObjectManager>());
|
|
auto & managerOther = *otherZone->getModificator<ObjectManager>();
|
|
|
|
auto factory = VLC->objtypeh->getHandlerFor(Obj::SUBTERRANEAN_GATE, 0);
|
|
auto * gate1 = factory->create();
|
|
auto * gate2 = factory->create();
|
|
rmg::Object rmgGate1(*gate1);
|
|
rmg::Object rmgGate2(*gate2);
|
|
rmgGate1.setTemplate(zone.getTerrainType(), zone.getRand());
|
|
rmgGate2.setTemplate(otherZone->getTerrainType(), zone.getRand());
|
|
bool guarded1 = manager.addGuard(rmgGate1, connection.getGuardStrength(), true);
|
|
bool guarded2 = managerOther.addGuard(rmgGate2, connection.getGuardStrength(), true);
|
|
int minDist = 3;
|
|
|
|
std::scoped_lock doubleLock(zone.areaMutex, otherZone->areaMutex);
|
|
rmg::Path path2(otherZone->area());
|
|
rmg::Path path1 = manager.placeAndConnectObject(commonArea, rmgGate1, [this, minDist, &path2, &rmgGate1, &zShift, guarded2, &managerOther, &rmgGate2 ](const int3 & tile)
|
|
{
|
|
auto ti = map.getTileInfo(tile);
|
|
auto otherTi = map.getTileInfo(tile - zShift);
|
|
float dist = ti.getNearestObjectDistance();
|
|
float otherDist = otherTi.getNearestObjectDistance();
|
|
if(dist < minDist || otherDist < minDist)
|
|
return -1.f;
|
|
|
|
//This could fail is accessibleArea is below the map
|
|
rmg::Area toPlace(rmgGate1.getArea());
|
|
toPlace.unite(toPlace.getBorderOutside()); // Add a bit of extra space around
|
|
toPlace.erase_if([this](const int3 & tile)
|
|
{
|
|
return !map.isOnMap(tile);
|
|
});
|
|
toPlace.translate(-zShift);
|
|
|
|
path2 = managerOther.placeAndConnectObject(toPlace, rmgGate2, minDist, guarded2, true, ObjectManager::OptimizeType::NONE);
|
|
|
|
return path2.valid() ? (dist * otherDist) : -1.f;
|
|
}, guarded1, true, ObjectManager::OptimizeType::DISTANCE);
|
|
|
|
if(path1.valid() && path2.valid())
|
|
{
|
|
zone.connectPath(path1);
|
|
otherZone->connectPath(path2);
|
|
|
|
manager.placeObject(rmgGate1, guarded1, true, allowRoad);
|
|
managerOther.placeObject(rmgGate2, guarded2, true, allowRoad);
|
|
|
|
assert(otherZone->getModificator<ConnectionsPlacer>());
|
|
otherZone->getModificator<ConnectionsPlacer>()->otherSideConnection(connection);
|
|
|
|
success = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
//4. place monoliths/portals
|
|
if(!success)
|
|
{
|
|
auto factory = VLC->objtypeh->getHandlerFor(Obj::MONOLITH_TWO_WAY, generator.getNextMonlithIndex());
|
|
auto * teleport1 = factory->create();
|
|
auto * teleport2 = factory->create();
|
|
|
|
RequiredObjectInfo obj1(teleport1, connection.getGuardStrength(), allowRoad);
|
|
RequiredObjectInfo obj2(teleport2, connection.getGuardStrength(), allowRoad);
|
|
zone.getModificator<ObjectManager>()->addRequiredObject(obj1);
|
|
otherZone->getModificator<ObjectManager>()->addRequiredObject(obj2);
|
|
|
|
assert(otherZone->getModificator<ConnectionsPlacer>());
|
|
otherZone->getModificator<ConnectionsPlacer>()->otherSideConnection(connection);
|
|
|
|
success = true;
|
|
}
|
|
|
|
if(success)
|
|
dCompleted.push_back(connection);
|
|
}
|
|
|
|
void ConnectionsPlacer::collectNeighbourZones()
|
|
{
|
|
auto border = zone.area().getBorderOutside();
|
|
for(const auto & i : border)
|
|
{
|
|
if(!map.isOnMap(i))
|
|
continue;
|
|
|
|
auto zid = map.getZoneID(i);
|
|
assert(zid != zone.getId());
|
|
dNeighbourZones[zid].insert(i);
|
|
}
|
|
}
|
|
|
|
bool ConnectionsPlacer::shouldGenerateRoad(const rmg::ZoneConnection& connection) const
|
|
{
|
|
return connection.getRoadOption() == rmg::ERoadOption::ROAD_TRUE ||
|
|
(connection.getRoadOption() == rmg::ERoadOption::ROAD_RANDOM && zone.getRand().nextDouble() >= 0.5f);
|
|
}
|
|
|
|
void ConnectionsPlacer::createBorder()
|
|
{
|
|
rmg::Area borderArea(zone.getArea().getBorder());
|
|
rmg::Area borderOutsideArea(zone.getArea().getBorderOutside());
|
|
auto blockBorder = borderArea.getSubarea([this, &borderOutsideArea](const int3 & t)
|
|
{
|
|
auto tile = borderOutsideArea.nearest(t);
|
|
return map.isOnMap(tile) && map.getZones()[map.getZoneID(tile)]->getType() != ETemplateZoneType::WATER;
|
|
});
|
|
|
|
//No border for wide connections
|
|
for (auto& connection : zone.getConnections()) // We actually placed that connection already
|
|
{
|
|
auto otherZone = connection.getOtherZoneId(zone.getId());
|
|
|
|
if (connection.getConnectionType() == rmg::EConnectionType::WIDE)
|
|
{
|
|
auto sharedBorder = borderArea.getSubarea([this, otherZone, &borderOutsideArea](const int3 & t)
|
|
{
|
|
auto tile = borderOutsideArea.nearest(t);
|
|
return map.isOnMap(tile) && map.getZones()[map.getZoneID(tile)]->getId() == otherZone;
|
|
});
|
|
|
|
blockBorder.subtract(sharedBorder);
|
|
}
|
|
};
|
|
|
|
Zone::Lock lock(zone.areaMutex); //Protect from erasing same tiles again
|
|
for(const auto & tile : blockBorder.getTilesVector())
|
|
{
|
|
if(map.isPossible(tile))
|
|
{
|
|
map.setOccupied(tile, ETileType::BLOCKED);
|
|
zone.areaPossible().erase(tile);
|
|
}
|
|
|
|
map.foreachDirectNeighbour(tile, [this](int3 &nearbyPos)
|
|
{
|
|
if(map.isPossible(nearbyPos) && map.getZoneID(nearbyPos) == zone.getId())
|
|
{
|
|
map.setOccupied(nearbyPos, ETileType::BLOCKED);
|
|
zone.areaPossible().erase(nearbyPos);
|
|
}
|
|
});
|
|
}
|
|
}
|
|
|
|
VCMI_LIB_NAMESPACE_END
|