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vcmi/AI/Nullkiller/Goals/GatherTroops.h

39 lines
699 B
C++

/*
* GatherTroops.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "CGoal.h"
struct HeroPtr;
class VCAI;
class FuzzyHelper;
namespace Goals
{
class DLL_EXPORT GatherTroops : public CGoal<GatherTroops>
{
public:
GatherTroops()
: CGoal(Goals::GATHER_TROOPS)
{
}
GatherTroops(int type, int val)
: CGoal(Goals::GATHER_TROOPS)
{
objid = type;
value = val;
}
virtual bool operator==(const GatherTroops & other) const override;
private:
int getCreaturesCount(const CArmedInstance * army);
};
}