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31 lines
844 B
C++
31 lines
844 B
C++
#include "stdafx.h"
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#include "CObjectHandler.h"
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void CObjectHandler::loadObjects()
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{
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std::ifstream inp("H3bitmap.lod\\OBJNAMES.TXT", std::ios::in | std::ios::binary);
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inp.seekg(0,std::ios::end); // na koniec
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int andame = inp.tellg(); // read length
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inp.seekg(0,std::ios::beg); // wracamy na poczatek
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char * bufor = new char[andame]; // allocate memory
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inp.read((char*)bufor, andame); // read map file to buffer
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inp.close();
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std::string buf = std::string(bufor);
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delete [andame] bufor;
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int i = 0; //buf iterator
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while(!inp.eof())
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{
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if(objects.size()>200 && buf.substr(i, buf.size()-i).find('\r')==std::string::npos)
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break;
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CObject nobj;
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int befi=i;
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for(i; i<andame; ++i)
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{
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if(buf[i]=='\r')
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break;
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}
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nobj.name = buf.substr(befi, i-befi);
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i+=2;
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objects.push_back(nobj);
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}
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} |