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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-30 08:57:00 +02:00
vcmi/lib/battle
2023-03-16 18:11:35 +02:00
..
AccessibilityInfo.cpp fix #1621 2023-03-01 19:22:06 +03:00
AccessibilityInfo.h vcmi: modernize lib/battle 2023-02-16 23:37:19 +03:00
BattleAction.cpp vcmi: modernize lib/battle 2023-02-16 23:37:19 +03:00
BattleAction.h vcmi: modernize lib/battle 2023-02-16 23:37:19 +03:00
BattleAttackInfo.cpp Fixes compilation due to changes in callback interface 2023-01-20 15:18:10 +02:00
BattleAttackInfo.h Fixes compilation due to changes in callback interface 2023-01-20 15:18:10 +02:00
BattleHex.cpp vcmi: modernize lib/battle 2023-02-16 23:37:19 +03:00
BattleHex.h vcmi: modernize lib/battle 2023-02-16 23:37:19 +03:00
BattleInfo.cpp vcmi: skill-agnostic tactics 2023-03-16 16:46:41 +03:00
BattleInfo.h vcmi: modernize lib/battle 2023-02-16 23:37:19 +03:00
BattleProxy.cpp vcmi: modernize lib/battle 2023-02-16 23:37:19 +03:00
BattleProxy.h EWallPart & EWallState are now enum class 2023-01-13 00:35:58 +02:00
BattleStateInfoForRetreat.cpp vcmi: modernize lib/battle 2023-02-16 23:37:19 +03:00
BattleStateInfoForRetreat.h BattleAI: retreat 2022-10-14 12:00:56 +03:00
CBattleInfoCallback.cpp battle: fixup siege crash 2023-03-16 16:47:06 +03:00
CBattleInfoCallback.h vcmi: skill-agnostic ballistics 2023-03-16 16:46:41 +03:00
CBattleInfoEssentials.cpp vcmi: modernize lib/battle 2023-02-16 23:37:19 +03:00
CBattleInfoEssentials.h vcmi: modernize lib/battle 2023-02-16 23:37:19 +03:00
CCallbackBase.cpp vcmi: modernize lib/battle 2023-02-16 23:37:19 +03:00
CCallbackBase.h vcmi: modernize lib/battle 2023-02-16 23:37:19 +03:00
CObstacleInstance.cpp vcmi: modernize lib/battle 2023-02-16 23:37:19 +03:00
CObstacleInstance.h vcmi: modernize lib/battle 2023-02-16 23:37:19 +03:00
CPlayerBattleCallback.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CPlayerBattleCallback.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CUnitState.cpp Enum is now in its own namespace, comments for enum values removed 2023-03-01 21:21:20 +02:00
CUnitState.h Enum is now in its own namespace, comments for enum values removed 2023-03-01 21:21:20 +02:00
DamageCalculator.cpp Renamed & reorganized all game mechanics settings names 2023-03-16 18:11:35 +02:00
DamageCalculator.h Refactoring & fixes of damage calculation 2023-01-20 15:18:10 +02:00
Destination.cpp vcmi: modernize lib/battle 2023-02-16 23:37:19 +03:00
Destination.h vcmi: modernize lib/battle 2023-02-16 23:37:19 +03:00
IBattleInfoCallback.h Remove T prefix from new typedefs 2022-09-29 11:44:46 +02:00
IBattleState.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
IBattleState.h EWallPart & EWallState are now enum class 2023-01-13 00:35:58 +02:00
IUnitInfo.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
ReachabilityInfo.cpp vcmi: modernize lib/battle 2023-02-16 23:37:19 +03:00
ReachabilityInfo.h vcmi: modernize lib/battle 2023-02-16 23:37:19 +03:00
SideInBattle.cpp vcmi: modernize lib/battle 2023-02-16 23:37:19 +03:00
SideInBattle.h vcmi: modernize lib/battle 2023-02-16 23:37:19 +03:00
SiegeInfo.cpp vcmi: modernize lib/battle 2023-02-16 23:37:19 +03:00
SiegeInfo.h EWallPart & EWallState are now enum class 2023-01-13 00:35:58 +02:00
Unit.cpp vcmi: modernize lib/battle 2023-02-16 23:37:19 +03:00
Unit.h Enum is now in its own namespace, comments for enum values removed 2023-03-01 21:21:20 +02:00