1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-01-06 00:24:11 +02:00
vcmi/client/battle
2023-09-27 18:50:01 +03:00
..
BattleActionsController.cpp Merge remote-tracking branch 'vcmi/beta' into develop 2023-09-08 18:49:06 +03:00
BattleActionsController.h Remove now unused enum 2023-08-27 20:18:19 +02:00
BattleAnimationClasses.cpp Merge pull request #2757 from IvanSavenko/filesystem_refactor 2023-09-07 10:51:02 +03:00
BattleAnimationClasses.h Use ResourcePath for audio files 2023-09-04 18:22:34 +03:00
BattleConstants.h
BattleEffectsController.cpp Merge pull request #2757 from IvanSavenko/filesystem_refactor 2023-09-07 10:51:02 +03:00
BattleEffectsController.h Use ResourcePath for audio files 2023-09-04 18:22:34 +03:00
BattleFieldController.cpp Merge remote-tracking branch 'vcmi/beta' into develop 2023-09-08 18:49:06 +03:00
BattleFieldController.h Merge remote-tracking branch 'vcmi/beta' into develop 2023-09-08 18:49:06 +03:00
BattleInterface.cpp Removed remaining references to 'pim' name 2023-09-27 18:50:01 +03:00
BattleInterface.h Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
BattleInterfaceClasses.cpp Merge pull request #2757 from IvanSavenko/filesystem_refactor 2023-09-07 10:51:02 +03:00
BattleInterfaceClasses.h Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00
BattleObstacleController.cpp Merge pull request #2757 from IvanSavenko/filesystem_refactor 2023-09-07 10:51:02 +03:00
BattleObstacleController.h Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
BattleProjectileController.cpp Added RenderHandler that acts as factory for images and animations 2023-09-04 18:22:34 +03:00
BattleProjectileController.h Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
BattleRenderer.cpp
BattleRenderer.h Fixed rendering priority of battlefield background obstacles 2023-08-07 21:18:43 +03:00
BattleSiegeController.cpp Merge pull request #2757 from IvanSavenko/filesystem_refactor 2023-09-07 10:51:02 +03:00
BattleSiegeController.h Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
BattleStacksController.cpp Merge pull request #2757 from IvanSavenko/filesystem_refactor 2023-09-07 10:51:02 +03:00
BattleStacksController.h Code cleanup 2023-08-21 17:55:49 +03:00
BattleWindow.cpp Merge pull request #2757 from IvanSavenko/filesystem_refactor 2023-09-07 10:51:02 +03:00
BattleWindow.h
CreatureAnimation.cpp Added RenderHandler that acts as factory for images and animations 2023-09-04 18:22:34 +03:00
CreatureAnimation.h Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00