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Catapult.cpp
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Support for configurable town fortifications
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2024-08-28 19:42:14 +00:00 |
Catapult.h
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Clone.cpp
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Fix typos using https://github.com/crate-ci/typos
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2024-06-24 03:47:19 +02:00 |
Clone.h
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Damage.cpp
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Split CGeneralTextHandler file into 1 file per class form
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2024-07-20 12:55:17 +00:00 |
Damage.h
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DemonSummon.cpp
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Fix typos using https://github.com/crate-ci/typos
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2024-06-24 03:47:19 +02:00 |
DemonSummon.h
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Block spellcasting if 0 creatures will be raised
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2024-04-07 18:50:37 +03:00 |
Dispel.cpp
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Split CGeneralTextHandler file into 1 file per class form
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2024-07-20 12:55:17 +00:00 |
Dispel.h
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Effect.cpp
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Effect.h
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Effects.cpp
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Effects.h
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EffectsFwd.h
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Heal.cpp
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Split CGeneralTextHandler file into 1 file per class form
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2024-07-20 12:55:17 +00:00 |
Heal.h
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LocationEffect.cpp
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LocationEffect.h
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Moat.cpp
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Support for configurable town fortifications
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2024-08-28 19:42:14 +00:00 |
Moat.h
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Implemented 'strict' json support
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2024-02-26 12:55:49 +02:00 |
Obstacle.cpp
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Support for configurable town fortifications
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2024-08-28 19:42:14 +00:00 |
Obstacle.h
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Unified handling of battle sides ID's
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2024-08-11 20:54:44 +00:00 |
Registry.cpp
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Replace redundant types with auto for the lvalues of template factory functions for smart pointers
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2024-01-17 12:50:00 +00:00 |
Registry.h
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RemoveObstacle.cpp
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Unified handling of battle sides ID's
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2024-08-11 20:54:44 +00:00 |
RemoveObstacle.h
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Sacrifice.cpp
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Split off some netpack structures into separate files
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2023-10-23 13:59:15 +03:00 |
Sacrifice.h
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Summon.cpp
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Split CGeneralTextHandler file into 1 file per class form
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2024-07-20 12:55:17 +00:00 |
Summon.h
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Block spellcasting if 0 creatures will be raised
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2024-04-07 18:50:37 +03:00 |
Teleport.cpp
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Support for configurable town fortifications
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2024-08-28 19:42:14 +00:00 |
Teleport.h
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Timed.cpp
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Split CGeneralTextHandler file into 1 file per class form
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2024-07-20 12:55:17 +00:00 |
Timed.h
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UnitEffect.cpp
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Fix assert and condition for counting spell hexes
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2024-09-22 18:25:18 +02:00 |
UnitEffect.h
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