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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-30 08:57:00 +02:00
vcmi/client/battle
Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form
All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes

Moved without changes:
Languages.h           -> texts/Languages.h
MetaString.*          -> texts/MetaString.*
TextOperations.*      -> texts/TextOperations.*

Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
                      -> texts/CLegacyConfigParser.*
                      -> texts/TextLocalizationContainer.*
                      -> texts/TextIdentifier.h
2024-07-20 12:55:17 +00:00
..
BattleActionsController.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
BattleActionsController.h Merge branch 'vcmi/master' into 'vcmi/develop' 2024-07-17 13:57:36 +00:00
BattleAnimationClasses.cpp Reviewed usage of EBlitMode, now specified clearly in all cases 2024-07-19 10:08:50 +00:00
BattleAnimationClasses.h Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
BattleConstants.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleEffectsController.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
BattleEffectsController.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleFieldController.cpp Fix cursor shadow option in battles 2024-07-19 19:35:39 +00:00
BattleFieldController.h Moved range highlight transforms to config file 2024-07-19 10:08:50 +00:00
BattleInterface.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
BattleInterface.h Reduce direct access to CAnimation, removed various caching schemes 2024-07-19 10:08:50 +00:00
BattleInterfaceClasses.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
BattleInterfaceClasses.h Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
BattleObstacleController.cpp Remove creations of custom animations in runtime 2024-07-19 10:08:50 +00:00
BattleObstacleController.h Remove creations of custom animations in runtime 2024-07-19 10:08:50 +00:00
BattleProjectileController.cpp Reviewed usage of EBlitMode, now specified clearly in all cases 2024-07-19 10:08:50 +00:00
BattleProjectileController.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleRenderer.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleRenderer.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleSiegeController.cpp Reviewed usage of EBlitMode, now specified clearly in all cases 2024-07-19 10:08:50 +00:00
BattleSiegeController.h Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
BattleStacksController.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
BattleStacksController.h implement spells 2023-12-23 14:51:26 +01:00
BattleWindow.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
BattleWindow.h Merge branch 'develop' into quickspell 2024-07-18 21:24:42 +02:00
CreatureAnimation.cpp Reviewed usage of EBlitMode, now specified clearly in all cases 2024-07-19 10:08:50 +00:00
CreatureAnimation.h Reduce direct access to CAnimation, removed various caching schemes 2024-07-19 10:08:50 +00:00