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https://github.com/vcmi/vcmi.git
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8ea0ecaec1
- added compatibility method to Canvas to allow SDL_Surface access - added drawBorder method to Canvas to replace CSDL_Ext method - added drawColor method to Canvas to replace CSDL_Ext method - minor changes to Tavern and Trade windows to adapt to new API
31 lines
779 B
C++
31 lines
779 B
C++
/*
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* CPrologEpilogVideo.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "../windows/CWindowObject.h"
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#include "../../lib/mapping/CCampaignHandler.h"
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class CMultiLineLabel;
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class CPrologEpilogVideo : public CWindowObject
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{
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CCampaignScenario::SScenarioPrologEpilog spe;
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int positionCounter;
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int voiceSoundHandle;
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std::function<void()> exitCb;
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std::shared_ptr<CMultiLineLabel> text;
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public:
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CPrologEpilogVideo(CCampaignScenario::SScenarioPrologEpilog _spe, std::function<void()> callback);
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void clickLeft(tribool down, bool previousState) override;
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void show(Canvas & to) override;
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};
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