mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-14 10:12:59 +02:00
52 lines
1.1 KiB
C++
52 lines
1.1 KiB
C++
/*
|
|
* SetRewardableConfiguration.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
#pragma once
|
|
|
|
#include "NetPacksBase.h"
|
|
|
|
#include "../rewardable/Configuration.h"
|
|
#include "../mapObjectConstructors/CBankInstanceConstructor.h"
|
|
|
|
VCMI_LIB_NAMESPACE_BEGIN
|
|
|
|
struct DLL_LINKAGE SetRewardableConfiguration : public CPackForClient
|
|
{
|
|
void applyGs(CGameState * gs);
|
|
void visitTyped(ICPackVisitor & visitor) override;
|
|
|
|
ObjectInstanceID objectID;
|
|
BuildingID buildingID;
|
|
Rewardable::Configuration configuration;
|
|
|
|
template <typename Handler> void serialize(Handler & h)
|
|
{
|
|
h & objectID;
|
|
h & buildingID;
|
|
h & configuration;
|
|
}
|
|
};
|
|
|
|
struct DLL_LINKAGE SetBankConfiguration : public CPackForClient
|
|
{
|
|
void applyGs(CGameState * gs);
|
|
void visitTyped(ICPackVisitor & visitor) override;
|
|
|
|
ObjectInstanceID objectID;
|
|
BankConfig configuration;
|
|
|
|
template <typename Handler> void serialize(Handler & h)
|
|
{
|
|
h & objectID;
|
|
h & configuration;
|
|
}
|
|
};
|
|
|
|
VCMI_LIB_NAMESPACE_END
|