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81 lines
2.8 KiB
C++
81 lines
2.8 KiB
C++
/*
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* CExchangeWindow.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "CWindowWithArtifacts.h"
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#include "../widgets/CExchangeController.h"
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class CGarrisonSlot;
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class CExchangeWindow : public CStatusbarWindow, public IGarrisonHolder, public CWindowWithArtifacts
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{
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std::array<std::shared_ptr<CLabel>, 2> titles;
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std::vector<std::shared_ptr<CAnimImage>> primSkillImages;//shared for both heroes
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std::array<std::vector<std::shared_ptr<CLabel>>, 2> primSkillValues;
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std::array<std::vector<std::shared_ptr<CAnimImage>>, 2> secSkillIcons;
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std::array<std::shared_ptr<CAnimImage>, 2> specImages;
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std::array<std::shared_ptr<CAnimImage>, 2> expImages;
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std::array<std::shared_ptr<CLabel>, 2> expValues;
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std::array<std::shared_ptr<CAnimImage>, 2> manaImages;
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std::array<std::shared_ptr<CLabel>, 2> manaValues;
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std::vector<std::shared_ptr<LRClickableAreaWTextComp>> primSkillAreas;
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std::array<std::vector<std::shared_ptr<LRClickableAreaWTextComp>>, 2> secSkillAreas;
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std::array<std::shared_ptr<CHeroArea>, 2> heroAreas;
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std::array<std::shared_ptr<LRClickableAreaWText>, 2> specialtyAreas;
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std::array<std::shared_ptr<LRClickableAreaWText>, 2> experienceAreas;
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std::array<std::shared_ptr<LRClickableAreaWText>, 2> spellPointsAreas;
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std::array<std::shared_ptr<MoraleLuckBox>, 2> morale;
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std::array<std::shared_ptr<MoraleLuckBox>, 2> luck;
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std::shared_ptr<CButton> quit;
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std::array<std::shared_ptr<CButton>, 2> questlogButton;
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std::shared_ptr<CGarrisonInt> garr;
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std::shared_ptr<CButton> buttonMoveUnitsFromLeftToRight;
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std::shared_ptr<CButton> buttonMoveUnitsFromRightToLeft;
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std::shared_ptr<CButton> buttonMoveArtifactsFromLeftToRight;
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std::shared_ptr<CButton> buttonMoveArtifactsFromRightToLeft;
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std::shared_ptr<CButton> exchangeUnitsButton;
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std::shared_ptr<CButton> exchangeArtifactsButton;
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std::vector<std::shared_ptr<CButton>> moveUnitFromLeftToRightButtons;
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std::vector<std::shared_ptr<CButton>> moveUnitFromRightToLeftButtons;
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std::shared_ptr<CButton> backpackButtonLeft;
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std::shared_ptr<CButton> backpackButtonRight;
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CExchangeController controller;
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void moveArtifactsCallback(bool leftToRight);
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void swapArtifactsCallback();
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void moveUnitsShortcut(bool leftToRight);
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void backpackShortcut(bool leftHero);
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void questLogShortcut();
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std::array<const CGHeroInstance *, 2> heroInst;
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std::array<std::shared_ptr<CArtifactsOfHeroMain>, 2> artifs;
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const CGarrisonSlot * getSelectedSlotID() const;
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public:
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CExchangeWindow(ObjectInstanceID hero1, ObjectInstanceID hero2, QueryID queryID);
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void keyPressed(EShortcut key) override;
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void update() override;
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// IGarrisonHolder impl
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void updateGarrisons() override;
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bool holdsGarrison(const CArmedInstance * army) override;
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};
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