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vcmi/lib/Connection.h
Michał W. Urbańczyk 22ade5efbe * make compatible with boost 1.36.0 (there was breaking change in boost::function)
* randomizing spells in towns
* fixed reading forbidden structures
* support for heroes starting in town garrisons
* hopefully fixed problems with wrong town defs (village/fort/capitol)
* moved CSpellHandler.* to VCMI_Lib (project files must be updated)
* redone reading spell info
* added missing features to the fort screen
* minor improvements

* partially done mage guild screen
2008-08-20 06:57:53 +00:00

384 lines
8.7 KiB
C++

#pragma once
#include "../global.h"
#include <string>
#include <vector>
#include <set>
#include <boost/type_traits/is_fundamental.hpp>
#include <boost/type_traits/is_enum.hpp>
#include <boost/type_traits/is_pointer.hpp>
#include <boost/type_traits/is_class.hpp>
#include <boost/type_traits/remove_pointer.hpp>
#include <boost/mpl/eval_if.hpp>
#include <boost/mpl/equal_to.hpp>
#include <boost/mpl/int.hpp>
#include <boost/mpl/identity.hpp>
const int version = 63;
class CConnection;
namespace mpl = boost::mpl;
namespace boost
{
namespace asio
{
namespace ip
{
class tcp;
}
class io_service;
template <typename Protocol> class stream_socket_service;
template <typename Protocol,typename StreamSocketService>
class basic_stream_socket;
template <typename Protocol> class socket_acceptor_service;
template <typename Protocol,typename SocketAcceptorService>
class basic_socket_acceptor;
}
class mutex;
};
enum SerializationLvl
{
Wrong=0,
Primitive,
Pointer,
Serializable
};
template<typename T>
struct SerializationLevel
{
typedef mpl::integral_c_tag tag;
typedef
typename mpl::eval_if<
boost::is_fundamental<T>,
mpl::int_<Primitive>,
//else
typename mpl::eval_if<
boost::is_class<T>,
mpl::int_<Serializable>,
//else
typename mpl::eval_if<
boost::is_array<T>,
mpl::int_<Primitive>,
//else
typename mpl::eval_if<
boost::is_pointer<T>,
mpl::int_<Pointer>,
//else
typename mpl::eval_if<
boost::is_enum<T>,
mpl::int_<Primitive>,
//else
mpl::int_<Wrong>
>
>
>
>
>::type type;
static const int value = SerializationLevel::type::value;
};
template <typename Serializer> class DLL_EXPORT COSer
{
public:
bool saving;
COSer(){saving=true;};
Serializer * This()
{
return static_cast<Serializer*>(this);
}
template<class T>
Serializer & operator<<(const T &t)
{
this->This()->save(t);
return * this->This();
}
template<class T>
COSer & operator&(T & t){
return * this->This() << t;
}
};
template <typename Serializer> class DLL_EXPORT CISer
{
public:
bool saving;
CISer(){saving = false;};
Serializer * This()
{
return static_cast<Serializer*>(this);
}
template<class T>
Serializer & operator>>(T &t)
{
this->This()->load(t);
return * this->This();
}
template<class T>
CISer & operator&(T & t){
return * this->This() >> t;
}
};
template<typename Ser,typename T>
struct SavePrimitive
{
static void invoke(Ser &s, const T &data)
{
s.savePrimitive(data);
}
};
template<typename Ser,typename T>
struct SaveSerializable
{
static void invoke(Ser &s, const T &data)
{
s.saveSerializable(data);
}
};
template<typename Ser,typename T>
struct LoadPrimitive
{
static void invoke(Ser &s, T &data)
{
s.loadPrimitive(data);
}
};
template<typename Ser,typename T>
struct SavePointer
{
static void invoke(Ser &s, const T &data)
{
s.savePointer(data);
}
};
template<typename Ser,typename T>
struct LoadPointer
{
static void invoke(Ser &s, T &data)
{
s.loadPointer(data);
}
};
template<typename Ser,typename T>
struct LoadSerializable
{
static void invoke(Ser &s, T &data)
{
s.loadSerializable(data);
}
};
template<typename Ser,typename T>
struct SaveWrong
{
static void invoke(Ser &s, const T &data)
{
throw std::exception("Wrong save serialization call!");
}
};
template<typename Ser,typename T>
struct LoadWrong
{
static void invoke(Ser &s, const T &data)
{
throw std::exception("Wrong load serialization call!");
}
};
class DLL_EXPORT CConnection
:public CISer<CConnection>, public COSer<CConnection>
{
std::ostream &out;
CConnection(void);
void init();
public:
boost::mutex *rmx, *wmx; // read/write mutexes
template <typename T>
void savePrimitive(const T &data)
{
write(&data,sizeof(data));
}
template <typename T>
void loadPrimitive(T &data)
{
read(&data,sizeof(data));
}
template <typename T>
void saveSerializable(const T &data)
{
const_cast<T&>(data).serialize(*static_cast<COSer<CConnection>*>(this),version);
}
template <typename T>
void loadSerializable(T &data)
{
data.serialize(*static_cast<CISer<CConnection>*>(this),version);
}
template <typename T>
void savePointer(const T &data)
{
*this << *data;
}
template <typename T>
void loadPointer(T &data)
{
std::cout<<"Allocating memory for pointer!"<<std::endl;
typedef typename boost::remove_pointer<T>::type npT;
data = new npT;
*this >> *data;
}
template <typename T>
void saveSerializable(const std::vector<T> &data)
{
boost::uint32_t length = data.size();
*this << length;
for(ui32 i=0;i<length;i++)
*this << data[i];
}
template <typename T>
void loadSerializable(std::vector<T> &data)
{
boost::uint32_t length;
*this >> length;
data.resize(length);
for(ui32 i=0;i<length;i++)
*this >> data[i];
}
template <typename T>
void saveSerializable(const std::set<T> &data)
{
std::set<T> &d = const_cast<std::set<T> &>(data);
boost::uint32_t length = d.size();
*this << length;
for(typename std::set<T>::iterator i=d.begin();i!=d.end();i++)
*this << *i;
}
template <typename T>
void loadSerializable(std::set<T> &data)
{
boost::uint32_t length;
*this >> length;
T ins;
for(ui32 i=0;i<length;i++)
{
*this >> ins;
data.insert(ins);
}
}
template <typename T1, typename T2>
void saveSerializable(const std::pair<T1,T2> &data)
{
*this << data.first << data.second;
}
template <typename T1, typename T2>
void loadSerializable(std::pair<T1,T2> &data)
{
*this >> data.first >> data.second;
}
template <typename T1, typename T2>
void saveSerializable(const std::map<T1,T2> &data)
{
*this << ui32(data.size());
for(typename std::map<T1,T2>::const_iterator i=data.begin();i!=data.end();i++)
*this << i->first << i->second;
}
template <typename T1, typename T2>
void loadSerializable(std::map<T1,T2> &data)
{
ui32 length;
*this >> length;
T1 t;
for(int i=0;i<length;i++)
{
*this >> t;
*this >> data[t];
}
}
template <typename T>
void save(const T &data)
{
typedef
//if
typename mpl::eval_if< mpl::equal_to<SerializationLevel<T>,mpl::int_<Primitive> >,
mpl::identity<SavePrimitive<CConnection,T> >,
//else if
typename mpl::eval_if<mpl::equal_to<SerializationLevel<T>,mpl::int_<Pointer> >,
mpl::identity<SavePointer<CConnection,T> >,
//else if
typename mpl::eval_if<mpl::equal_to<SerializationLevel<T>,mpl::int_<Serializable> >,
mpl::identity<SaveSerializable<CConnection,T> >,
//else
mpl::identity<SaveWrong<CConnection,T> >
>
>
>::type typex;
typex::invoke(*this, data);
}
template <typename T>
void load(T &data)
{
typedef
//if
typename mpl::eval_if< mpl::equal_to<SerializationLevel<T>,mpl::int_<Primitive> >,
mpl::identity<LoadPrimitive<CConnection,T> >,
//else if
typename mpl::eval_if<mpl::equal_to<SerializationLevel<T>,mpl::int_<Pointer> >,
mpl::identity<LoadPointer<CConnection,T> >,
//else if
typename mpl::eval_if<mpl::equal_to<SerializationLevel<T>,mpl::int_<Serializable> >,
mpl::identity<LoadSerializable<CConnection,T> >,
//else
mpl::identity<LoadWrong<CConnection,T> >
>
>
>::type typex;
typex::invoke(*this, data);
}
boost::asio::basic_stream_socket < boost::asio::ip::tcp , boost::asio::stream_socket_service<boost::asio::ip::tcp> > * socket;
bool logging;
bool connected;
bool myEndianess, contactEndianess; //true if little endian, if ednianess is different we'll have to revert recieved multi-byte vars
boost::asio::io_service *io_service;
std::string name; //who uses this connection
CConnection
(std::string host, std::string port, std::string Name, std::ostream & Out);
CConnection
(boost::asio::basic_socket_acceptor<boost::asio::ip::tcp, boost::asio::socket_acceptor_service<boost::asio::ip::tcp> > * acceptor,
boost::asio::io_service *Io_service, std::string Name, std::ostream & Out);
CConnection
(boost::asio::basic_stream_socket < boost::asio::ip::tcp , boost::asio::stream_socket_service<boost::asio::ip::tcp> > * Socket,
std::string Name, std::ostream & Out); //use immediately after accepting connection into socket
int write(const void * data, unsigned size);
int read(void * data, unsigned size);
int readLine(void * data, unsigned maxSize);
~CConnection(void);
};
template<> DLL_EXPORT
void CConnection::saveSerializable<std::string>(const std::string &data);
template <>DLL_EXPORT
void CConnection::loadSerializable<std::string>(std::string &data);