mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-26 22:57:00 +02:00
22ade5efbe
* randomizing spells in towns * fixed reading forbidden structures * support for heroes starting in town garrisons * hopefully fixed problems with wrong town defs (village/fort/capitol) * moved CSpellHandler.* to VCMI_Lib (project files must be updated) * redone reading spell info * added missing features to the fort screen * minor improvements * partially done mage guild screen
384 lines
8.7 KiB
C++
384 lines
8.7 KiB
C++
#pragma once
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#include "../global.h"
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#include <string>
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#include <vector>
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#include <set>
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#include <boost/type_traits/is_fundamental.hpp>
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#include <boost/type_traits/is_enum.hpp>
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#include <boost/type_traits/is_pointer.hpp>
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#include <boost/type_traits/is_class.hpp>
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#include <boost/type_traits/remove_pointer.hpp>
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#include <boost/mpl/eval_if.hpp>
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#include <boost/mpl/equal_to.hpp>
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#include <boost/mpl/int.hpp>
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#include <boost/mpl/identity.hpp>
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const int version = 63;
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class CConnection;
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namespace mpl = boost::mpl;
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namespace boost
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{
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namespace asio
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{
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namespace ip
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{
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class tcp;
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}
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class io_service;
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template <typename Protocol> class stream_socket_service;
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template <typename Protocol,typename StreamSocketService>
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class basic_stream_socket;
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template <typename Protocol> class socket_acceptor_service;
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template <typename Protocol,typename SocketAcceptorService>
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class basic_socket_acceptor;
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}
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class mutex;
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};
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enum SerializationLvl
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{
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Wrong=0,
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Primitive,
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Pointer,
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Serializable
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};
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template<typename T>
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struct SerializationLevel
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{
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typedef mpl::integral_c_tag tag;
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typedef
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typename mpl::eval_if<
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boost::is_fundamental<T>,
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mpl::int_<Primitive>,
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//else
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typename mpl::eval_if<
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boost::is_class<T>,
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mpl::int_<Serializable>,
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//else
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typename mpl::eval_if<
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boost::is_array<T>,
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mpl::int_<Primitive>,
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//else
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typename mpl::eval_if<
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boost::is_pointer<T>,
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mpl::int_<Pointer>,
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//else
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typename mpl::eval_if<
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boost::is_enum<T>,
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mpl::int_<Primitive>,
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//else
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mpl::int_<Wrong>
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>
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>
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>
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>
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>::type type;
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static const int value = SerializationLevel::type::value;
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};
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template <typename Serializer> class DLL_EXPORT COSer
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{
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public:
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bool saving;
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COSer(){saving=true;};
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Serializer * This()
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{
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return static_cast<Serializer*>(this);
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}
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template<class T>
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Serializer & operator<<(const T &t)
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{
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this->This()->save(t);
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return * this->This();
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}
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template<class T>
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COSer & operator&(T & t){
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return * this->This() << t;
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}
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};
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template <typename Serializer> class DLL_EXPORT CISer
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{
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public:
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bool saving;
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CISer(){saving = false;};
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Serializer * This()
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{
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return static_cast<Serializer*>(this);
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}
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template<class T>
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Serializer & operator>>(T &t)
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{
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this->This()->load(t);
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return * this->This();
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}
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template<class T>
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CISer & operator&(T & t){
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return * this->This() >> t;
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}
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};
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template<typename Ser,typename T>
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struct SavePrimitive
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{
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static void invoke(Ser &s, const T &data)
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{
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s.savePrimitive(data);
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}
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};
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template<typename Ser,typename T>
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struct SaveSerializable
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{
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static void invoke(Ser &s, const T &data)
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{
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s.saveSerializable(data);
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}
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};
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template<typename Ser,typename T>
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struct LoadPrimitive
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{
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static void invoke(Ser &s, T &data)
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{
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s.loadPrimitive(data);
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}
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};
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template<typename Ser,typename T>
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struct SavePointer
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{
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static void invoke(Ser &s, const T &data)
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{
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s.savePointer(data);
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}
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};
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template<typename Ser,typename T>
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struct LoadPointer
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{
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static void invoke(Ser &s, T &data)
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{
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s.loadPointer(data);
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}
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};
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template<typename Ser,typename T>
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struct LoadSerializable
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{
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static void invoke(Ser &s, T &data)
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{
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s.loadSerializable(data);
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}
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};
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template<typename Ser,typename T>
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struct SaveWrong
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{
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static void invoke(Ser &s, const T &data)
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{
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throw std::exception("Wrong save serialization call!");
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}
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};
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template<typename Ser,typename T>
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struct LoadWrong
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{
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static void invoke(Ser &s, const T &data)
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{
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throw std::exception("Wrong load serialization call!");
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}
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};
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class DLL_EXPORT CConnection
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:public CISer<CConnection>, public COSer<CConnection>
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{
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std::ostream &out;
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CConnection(void);
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void init();
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public:
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boost::mutex *rmx, *wmx; // read/write mutexes
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template <typename T>
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void savePrimitive(const T &data)
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{
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write(&data,sizeof(data));
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}
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template <typename T>
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void loadPrimitive(T &data)
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{
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read(&data,sizeof(data));
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}
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template <typename T>
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void saveSerializable(const T &data)
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{
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const_cast<T&>(data).serialize(*static_cast<COSer<CConnection>*>(this),version);
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}
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template <typename T>
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void loadSerializable(T &data)
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{
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data.serialize(*static_cast<CISer<CConnection>*>(this),version);
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}
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template <typename T>
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void savePointer(const T &data)
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{
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*this << *data;
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}
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template <typename T>
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void loadPointer(T &data)
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{
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std::cout<<"Allocating memory for pointer!"<<std::endl;
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typedef typename boost::remove_pointer<T>::type npT;
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data = new npT;
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*this >> *data;
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}
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template <typename T>
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void saveSerializable(const std::vector<T> &data)
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{
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boost::uint32_t length = data.size();
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*this << length;
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for(ui32 i=0;i<length;i++)
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*this << data[i];
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}
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template <typename T>
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void loadSerializable(std::vector<T> &data)
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{
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boost::uint32_t length;
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*this >> length;
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data.resize(length);
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for(ui32 i=0;i<length;i++)
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*this >> data[i];
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}
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template <typename T>
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void saveSerializable(const std::set<T> &data)
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{
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std::set<T> &d = const_cast<std::set<T> &>(data);
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boost::uint32_t length = d.size();
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*this << length;
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for(typename std::set<T>::iterator i=d.begin();i!=d.end();i++)
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*this << *i;
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}
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template <typename T>
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void loadSerializable(std::set<T> &data)
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{
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boost::uint32_t length;
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*this >> length;
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T ins;
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for(ui32 i=0;i<length;i++)
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{
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*this >> ins;
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data.insert(ins);
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}
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}
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template <typename T1, typename T2>
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void saveSerializable(const std::pair<T1,T2> &data)
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{
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*this << data.first << data.second;
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}
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template <typename T1, typename T2>
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void loadSerializable(std::pair<T1,T2> &data)
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{
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*this >> data.first >> data.second;
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}
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template <typename T1, typename T2>
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void saveSerializable(const std::map<T1,T2> &data)
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{
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*this << ui32(data.size());
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for(typename std::map<T1,T2>::const_iterator i=data.begin();i!=data.end();i++)
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*this << i->first << i->second;
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}
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template <typename T1, typename T2>
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void loadSerializable(std::map<T1,T2> &data)
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{
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ui32 length;
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*this >> length;
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T1 t;
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for(int i=0;i<length;i++)
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{
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*this >> t;
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*this >> data[t];
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}
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}
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template <typename T>
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void save(const T &data)
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{
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typedef
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//if
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typename mpl::eval_if< mpl::equal_to<SerializationLevel<T>,mpl::int_<Primitive> >,
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mpl::identity<SavePrimitive<CConnection,T> >,
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//else if
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typename mpl::eval_if<mpl::equal_to<SerializationLevel<T>,mpl::int_<Pointer> >,
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mpl::identity<SavePointer<CConnection,T> >,
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//else if
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typename mpl::eval_if<mpl::equal_to<SerializationLevel<T>,mpl::int_<Serializable> >,
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mpl::identity<SaveSerializable<CConnection,T> >,
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//else
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mpl::identity<SaveWrong<CConnection,T> >
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>
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>
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>::type typex;
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typex::invoke(*this, data);
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}
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template <typename T>
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void load(T &data)
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{
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typedef
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//if
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typename mpl::eval_if< mpl::equal_to<SerializationLevel<T>,mpl::int_<Primitive> >,
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mpl::identity<LoadPrimitive<CConnection,T> >,
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//else if
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typename mpl::eval_if<mpl::equal_to<SerializationLevel<T>,mpl::int_<Pointer> >,
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mpl::identity<LoadPointer<CConnection,T> >,
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//else if
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typename mpl::eval_if<mpl::equal_to<SerializationLevel<T>,mpl::int_<Serializable> >,
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mpl::identity<LoadSerializable<CConnection,T> >,
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//else
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mpl::identity<LoadWrong<CConnection,T> >
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>
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>
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>::type typex;
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typex::invoke(*this, data);
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}
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boost::asio::basic_stream_socket < boost::asio::ip::tcp , boost::asio::stream_socket_service<boost::asio::ip::tcp> > * socket;
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bool logging;
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bool connected;
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bool myEndianess, contactEndianess; //true if little endian, if ednianess is different we'll have to revert recieved multi-byte vars
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boost::asio::io_service *io_service;
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std::string name; //who uses this connection
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CConnection
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(std::string host, std::string port, std::string Name, std::ostream & Out);
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CConnection
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(boost::asio::basic_socket_acceptor<boost::asio::ip::tcp, boost::asio::socket_acceptor_service<boost::asio::ip::tcp> > * acceptor,
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boost::asio::io_service *Io_service, std::string Name, std::ostream & Out);
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CConnection
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(boost::asio::basic_stream_socket < boost::asio::ip::tcp , boost::asio::stream_socket_service<boost::asio::ip::tcp> > * Socket,
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std::string Name, std::ostream & Out); //use immediately after accepting connection into socket
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int write(const void * data, unsigned size);
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int read(void * data, unsigned size);
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int readLine(void * data, unsigned maxSize);
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~CConnection(void);
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};
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template<> DLL_EXPORT
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void CConnection::saveSerializable<std::string>(const std::string &data);
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template <>DLL_EXPORT
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void CConnection::loadSerializable<std::string>(std::string &data);
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