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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/server
mateuszb 1cac083239 * added native terrain bonuses in battles
* number of units in stack in battle should now fit the box
* non-living and undead creatures have now always 0 morale
2009-06-30 12:28:22 +00:00
..
vcmi_server break, fix and break and fix - now its fine :) 2008-12-26 15:00:34 +00:00
CGameHandler.cpp * added native terrain bonuses in battles 2009-06-30 12:28:22 +00:00
CGameHandler.h * first part of exchange window 2009-06-16 11:18:14 +00:00
CVCMIServer.cpp * updated changelog 2009-06-01 22:31:11 +00:00
CVCMIServer.h * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
Makefile.am Revert memory mapped support for LOD files (r881, r886 and r895) because on Windows these files get locked and other applications cannot access them anymore. 2009-05-26 04:52:34 +00:00
Makefile.in Video player compilation. 2009-06-20 01:40:52 +00:00
NetPacksServer.cpp * server sends confirmation (given later to player interface) after applying request (will be needed for AI) 2009-04-16 00:28:54 +00:00
VCMI_server.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
VCMI_server.vcproj New file for VCMI_Server - NetPacksServer.cpp 2009-03-09 10:37:49 +00:00