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vcmi/client/CMakeLists.txt
Arseniy Shestakov 5fce56d23e CMake: add ENABLE_DEBUG_CONSOLE option for Windows enabled by default
For now we'll keep console, but in future we need a way to toggle it at runtime.
2017-08-16 23:45:38 +03:00

165 lines
4.4 KiB
CMake

include_directories(${CMAKE_HOME_DIRECTORY} ${CMAKE_HOME_DIRECTORY}/include ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_HOME_DIRECTORY}/lib)
include_directories(${SDL2_INCLUDE_DIR} ${SDL2_IMAGE_INCLUDE_DIR} ${SDL2_MIXER_INCLUDE_DIR} ${SDL2_TTF_INCLUDE_DIR})
include_directories(${Boost_INCLUDE_DIRS} ${ZLIB_INCLUDE_DIR} ${FFMPEG_INCLUDE_DIRS})
set(client_SRCS
StdInc.cpp
../CCallback.cpp
battle/CBattleAnimations.cpp
battle/CBattleInterfaceClasses.cpp
battle/CBattleInterface.cpp
battle/CCreatureAnimation.cpp
gui/CAnimation.cpp
gui/CCursorHandler.cpp
gui/CGuiHandler.cpp
gui/CIntObject.cpp
gui/Fonts.cpp
gui/Geometries.cpp
gui/SDL_Extensions.cpp
widgets/AdventureMapClasses.cpp
widgets/Buttons.cpp
widgets/CArtifactHolder.cpp
widgets/CComponent.cpp
widgets/CGarrisonInt.cpp
widgets/Images.cpp
widgets/MiscWidgets.cpp
widgets/ObjectLists.cpp
widgets/TextControls.cpp
windows/CAdvmapInterface.cpp
windows/CCastleInterface.cpp
windows/CCreatureWindow.cpp
windows/CHeroWindow.cpp
windows/CKingdomInterface.cpp
windows/CQuestLog.cpp
windows/CSpellWindow.cpp
windows/CTradeWindow.cpp
windows/CWindowObject.cpp
windows/GUIClasses.cpp
windows/InfoWindows.cpp
CBitmapHandler.cpp
CDefHandler.cpp
CGameInfo.cpp
Client.cpp
CMessage.cpp
CMT.cpp
CMusicHandler.cpp
CPlayerInterface.cpp
CPreGame.cpp
CVideoHandler.cpp
Graphics.cpp
mapHandler.cpp
NetPacksClient.cpp
SDLRWwrapper.cpp
)
set(client_HEADERS
StdInc.h
battle/CBattleAnimations.h
battle/CBattleInterfaceClasses.h
battle/CBattleInterface.h
battle/CCreatureAnimation.h
gui/CAnimation.h
gui/CCursorHandler.h
gui/CGuiHandler.h
gui/CIntObject.h
gui/Fonts.h
gui/Geometries.h
gui/SDL_Compat.h
gui/SDL_Extensions.h
gui/SDL_Pixels.h
widgets/AdventureMapClasses.h
widgets/Buttons.h
widgets/CArtifactHolder.h
widgets/CComponent.h
widgets/CGarrisonInt.h
widgets/Images.h
widgets/MiscWidgets.h
widgets/ObjectLists.h
widgets/TextControls.h
windows/CAdvmapInterface.h
windows/CCastleInterface.h
windows/CCreatureWindow.h
windows/CHeroWindow.h
windows/CKingdomInterface.h
windows/CQuestLog.h
windows/CSpellWindow.h
windows/CTradeWindow.h
windows/CWindowObject.h
windows/GUIClasses.h
windows/InfoWindows.h
CBitmapHandler.h
CDefHandler.h
CGameInfo.h
Client.h
CMessage.h
CMT.h
CMusicHandler.h
CPlayerInterface.h
CPreGame.h
CVideoHandler.h
Graphics.h
mapHandler.h
resource.h
SDLMain.h
SDLRWwrapper.h
)
assign_source_group(${client_SRCS} ${client_HEADERS} VCMI_client.rc)
if(ANDROID) # android needs client/server to be libraries, not executables, so we can't reuse the build part of this script
return()
endif()
if(APPLE)
set(client_SRCS ${client_SRCS} SDLMain.m)
elseif(WIN32)
set(client_ICON "VCMI_client.rc")
endif()
if(ENABLE_DEBUG_CONSOLE)
add_executable(vcmiclient ${client_SRCS} ${client_HEADERS} ${client_ICON})
else()
add_executable(vcmiclient WIN32 ${client_SRCS} ${client_HEADERS} ${client_ICON})
endif(ENABLE_DEBUG_CONSOLE)
if(WIN32)
set_target_properties(vcmiclient
PROPERTIES
OUTPUT_NAME "VCMI_client"
PROJECT_LABEL "VCMI_client"
)
if(NOT ENABLE_DEBUG_CONSOLE)
target_link_libraries(vcmiclient ${SDLMAIN_LIBRARY})
endif()
endif()
target_link_libraries(vcmiclient vcmi ${Boost_LIBRARIES}
${SDL2_LIBRARY} ${SDL2_IMAGE_LIBRARY} ${SDL2_MIXER_LIBRARY} ${SDL2_TTF_LIBRARY}
${ZLIB_LIBRARIES} ${FFMPEG_LIBRARIES} ${FFMPEG_EXTRA_LINKING_OPTIONS} ${SYSTEM_LIBS}
)
vcmi_set_output_dir(vcmiclient "")
set_target_properties(vcmiclient PROPERTIES ${PCH_PROPERTIES})
cotire(vcmiclient)
install(TARGETS vcmiclient DESTINATION ${BIN_DIR})
#install icons and desktop file on Linux
if(NOT WIN32 AND NOT APPLE)
#FIXME: move to client makefile?
install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.64x64.png" DESTINATION share/icons/hicolor/64x64/apps RENAME vcmiclient.png)
install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.48x48.png" DESTINATION share/icons/hicolor/48x48/apps RENAME vcmiclient.png)
install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.32x32.png" DESTINATION share/icons/hicolor/32x32/apps RENAME vcmiclient.png)
install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.256x256.png" DESTINATION share/icons/hicolor/256x256/apps RENAME vcmiclient.png)
install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.desktop" DESTINATION share/applications)
endif()