mirror of
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291 lines
7.4 KiB
C++
291 lines
7.4 KiB
C++
/*
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* CArtifactHolder.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "CArtifactHolder.h"
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#include "../gui/CGuiHandler.h"
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#include "../gui/Shortcut.h"
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#include "CComponent.h"
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#include "../windows/GUIClasses.h"
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#include "../render/Canvas.h"
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#include "../render/Colors.h"
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#include "../render/IRenderHandler.h"
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#include "../CPlayerInterface.h"
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#include "../CGameInfo.h"
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#include "../../CCallback.h"
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#include "../../lib/CGeneralTextHandler.h"
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#include "../../lib/ArtifactUtils.h"
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#include "../../lib/mapObjects/CGHeroInstance.h"
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#include "../../lib/networkPacks/ArtifactLocation.h"
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#include "../../lib/CConfigHandler.h"
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void CArtPlace::setInternals(const CArtifactInstance * artInst)
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{
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ourArt = artInst;
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if(!artInst)
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{
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image->disable();
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text.clear();
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hoverText = CGI->generaltexth->allTexts[507];
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return;
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}
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imageIndex = artInst->artType->getIconIndex();
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if(artInst->getTypeId() == ArtifactID::SPELL_SCROLL)
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{
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auto spellID = artInst->getScrollSpellID();
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assert(spellID.num >= 0);
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if(settings["general"]["enableUiEnhancements"].Bool())
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{
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imageIndex = spellID.num;
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if(component.type != ComponentType::SPELL_SCROLL)
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{
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image->setScale(Point(pos.w, 34));
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image->setAnimationPath(AnimationPath::builtin("spellscr"), imageIndex);
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image->moveTo(Point(pos.x, pos.y + 4));
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}
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}
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// Add spell component info (used to provide a pic in r-click popup)
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component.type = ComponentType::SPELL_SCROLL;
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component.subType = spellID;
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}
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else
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{
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if(settings["general"]["enableUiEnhancements"].Bool() && component.type != ComponentType::ARTIFACT)
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{
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image->setScale(Point());
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image->setAnimationPath(AnimationPath::builtin("artifact"), imageIndex);
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image->moveTo(Point(pos.x, pos.y));
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}
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component.type = ComponentType::ARTIFACT;
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component.subType = artInst->getTypeId();
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}
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image->enable();
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text = artInst->getDescription();
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}
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CArtPlace::CArtPlace(Point position, const CArtifactInstance * art)
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: ourArt(art)
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, locked(false)
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{
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pos += position;
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pos.w = pos.h = 44;
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OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
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imageIndex = 0;
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if(locked)
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imageIndex = ArtifactID::ART_LOCK;
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else if(ourArt)
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imageIndex = ourArt->artType->getIconIndex();
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image = std::make_shared<CAnimImage>(AnimationPath::builtin("artifact"), imageIndex);
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image->disable();
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selection = std::make_shared<CAnimImage>(AnimationPath::builtin("artifact"), ArtifactID::ART_SELECTION, 0, -1, -1);
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selection->visible = false;
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}
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const CArtifactInstance * CArtPlace::getArt()
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{
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return ourArt;
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}
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CCommanderArtPlace::CCommanderArtPlace(Point position, const CGHeroInstance * commanderOwner, ArtifactPosition artSlot, const CArtifactInstance * art)
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: CArtPlace(position, art),
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commanderOwner(commanderOwner),
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commanderSlotID(artSlot.num)
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{
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setArtifact(art);
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}
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void CCommanderArtPlace::returnArtToHeroCallback()
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{
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ArtifactPosition artifactPos = commanderSlotID;
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ArtifactPosition freeSlot = ArtifactUtils::getArtBackpackPosition(commanderOwner, ourArt->getTypeId());
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if(freeSlot == ArtifactPosition::PRE_FIRST)
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{
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LOCPLINT->showInfoDialog(CGI->generaltexth->translate("core.genrltxt.152"));
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}
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else
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{
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ArtifactLocation src(commanderOwner->id, artifactPos);
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src.creature = SlotID::COMMANDER_SLOT_PLACEHOLDER;
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ArtifactLocation dst(commanderOwner->id, freeSlot);
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if(ourArt->canBePutAt(commanderOwner, freeSlot, true))
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{
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LOCPLINT->cb->swapArtifacts(src, dst);
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setArtifact(nullptr);
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parent->redraw();
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}
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}
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}
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void CCommanderArtPlace::clickPressed(const Point & cursorPosition)
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{
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if(ourArt && text.size())
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LOCPLINT->showYesNoDialog(CGI->generaltexth->translate("vcmi.commanderWindow.artifactMessage"), [this]() { returnArtToHeroCallback(); }, []() {});
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}
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void CCommanderArtPlace::showPopupWindow(const Point & cursorPosition)
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{
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if(ourArt && text.size())
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CArtPlace::showPopupWindow(cursorPosition);
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}
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CHeroArtPlace::CHeroArtPlace(Point position, const CArtifactInstance * art)
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: CArtPlace(position, art)
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{
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}
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void CArtPlace::lockSlot(bool on)
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{
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if(locked == on)
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return;
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locked = on;
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if(on)
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image->setFrame(ArtifactID::ART_LOCK);
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else if(ourArt)
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image->setFrame(imageIndex);
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else
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image->setFrame(0);
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}
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bool CArtPlace::isLocked() const
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{
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return locked;
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}
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void CArtPlace::selectSlot(bool on)
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{
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selection->visible = on;
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}
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bool CArtPlace::isSelected() const
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{
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return selection->visible;
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}
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void CHeroArtPlace::clickPressed(const Point & cursorPosition)
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{
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if(leftClickCallback)
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leftClickCallback(*this);
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}
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void CHeroArtPlace::showPopupWindow(const Point & cursorPosition)
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{
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if(showPopupCallback)
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showPopupCallback(*this);
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}
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void CArtPlace::showAll(Canvas & to)
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{
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CIntObject::showAll(to);
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selection->showAll(to);
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}
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void CArtPlace::setArtifact(const CArtifactInstance * art)
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{
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setInternals(art);
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if(art)
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{
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image->setFrame(locked ? static_cast<int>(ArtifactID::ART_LOCK) : imageIndex);
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if(locked) // Locks should appear as empty.
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hoverText = CGI->generaltexth->allTexts[507];
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else
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hoverText = boost::str(boost::format(CGI->generaltexth->heroscrn[1]) % ourArt->artType->getNameTranslated());
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}
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else
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{
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lockSlot(false);
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}
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}
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void CHeroArtPlace::addCombinedArtInfo(std::map<const CArtifact*, int> & arts)
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{
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for(const auto & combinedArt : arts)
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{
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std::string artList;
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text += "\n\n";
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text += "{" + combinedArt.first->getNameTranslated() + "}";
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if(arts.size() == 1)
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{
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for(const auto part : combinedArt.first->getConstituents())
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artList += "\n" + part->getNameTranslated();
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}
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text += " (" + boost::str(boost::format("%d") % combinedArt.second) + " / " +
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boost::str(boost::format("%d") % combinedArt.first->getConstituents().size()) + ")" + artList;
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}
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}
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bool ArtifactUtilsClient::askToAssemble(const CGHeroInstance * hero, const ArtifactPosition & slot)
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{
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assert(hero);
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const auto art = hero->getArt(slot);
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assert(art);
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if(hero->tempOwner != LOCPLINT->playerID)
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return false;
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auto assemblyPossibilities = ArtifactUtils::assemblyPossibilities(hero, art->getTypeId());
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if(!assemblyPossibilities.empty())
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{
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auto askThread = new boost::thread([hero, art, slot, assemblyPossibilities]() -> void
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{
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boost::mutex::scoped_lock interfaceLock(GH.interfaceMutex);
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for(const auto combinedArt : assemblyPossibilities)
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{
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bool assembleConfirmed = false;
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CFunctionList<void()> onYesHandlers([&assembleConfirmed]() -> void {assembleConfirmed = true; });
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onYesHandlers += std::bind(&CCallback::assembleArtifacts, LOCPLINT->cb.get(), hero, slot, true, combinedArt->getId());
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LOCPLINT->showArtifactAssemblyDialog(art->artType, combinedArt, onYesHandlers);
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LOCPLINT->waitWhileDialog();
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if(assembleConfirmed)
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break;
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}
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});
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askThread->detach();
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return true;
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}
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return false;
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}
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bool ArtifactUtilsClient::askToDisassemble(const CGHeroInstance * hero, const ArtifactPosition & slot)
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{
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assert(hero);
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const auto art = hero->getArt(slot);
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assert(art);
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if(hero->tempOwner != LOCPLINT->playerID)
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return false;
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if(art->isCombined())
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{
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if(ArtifactUtils::isSlotBackpack(slot) && !ArtifactUtils::isBackpackFreeSlots(hero, art->artType->getConstituents().size() - 1))
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return false;
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LOCPLINT->showArtifactAssemblyDialog(
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art->artType,
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nullptr,
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std::bind(&CCallback::assembleArtifacts, LOCPLINT->cb.get(), hero, slot, false, ArtifactID()));
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return true;
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}
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return false;
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}
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