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vcmi/server/battles
2023-09-06 16:03:47 +03:00
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BattleActionProcessor.cpp Fixed battle replay 2023-09-06 16:03:47 +03:00
BattleActionProcessor.h Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
BattleFlowProcessor.cpp Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
BattleFlowProcessor.h Separated game and battle callback (server & client only) 2023-09-06 16:03:39 +03:00
BattleProcessor.cpp Fixed battle replay 2023-09-06 16:03:47 +03:00
BattleProcessor.h Fixed battle replay 2023-09-06 16:03:47 +03:00
BattleResultProcessor.cpp Fixed battle replay 2023-09-06 16:03:47 +03:00
BattleResultProcessor.h Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
ServerBattleCallback.cpp Separated game and battle callback (server & client only) 2023-09-06 16:03:39 +03:00
ServerBattleCallback.h Separated game and battle callback (server & client only) 2023-09-06 16:03:39 +03:00