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2018fc09a4f9b626790a1cb71b345618c7fe2bb5
vcmi
/
AI
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VCAI
History
Michał W. Urbańczyk
4f182744e7
* Fixed in game scenario info and save game screens
...
* AI will now use tlog6 (teal color) for logs
2012-02-22 19:22:11 +00:00
..
main.cpp
* added an initial version of adventure AI: VCAI, more details here:
http://forum.vcmi.eu/viewtopic.php?p=6508#6508
2012-02-14 18:04:45 +00:00
Makefile.am
- (linux) replaced Genius with VCAI
2012-02-16 17:10:58 +00:00
Makefile.in
- (linux) replaced Genius with VCAI
2012-02-16 17:10:58 +00:00
StdInc.cpp
* added an initial version of adventure AI: VCAI, more details here:
http://forum.vcmi.eu/viewtopic.php?p=6508#6508
2012-02-14 18:04:45 +00:00
StdInc.h
* Fixed in game scenario info and save game screens
2012-02-22 19:22:11 +00:00
VCAI.cpp
* Fixed in game scenario info and save game screens
2012-02-22 19:22:11 +00:00
VCAI.h
* adventure map GUI should be properly blocked during AI turn
2012-02-22 13:41:27 +00:00
VCAI.vcxproj
* added an initial version of adventure AI: VCAI, more details here:
http://forum.vcmi.eu/viewtopic.php?p=6508#6508
2012-02-14 18:04:45 +00:00