mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-24 08:32:34 +02:00
18f8ca3cd0
Divide BattleAI on the smaller files.
27 lines
696 B
C++
27 lines
696 B
C++
/*
|
|
* common.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
#pragma once
|
|
|
|
class CBattleCallback;
|
|
|
|
template<typename Key, typename Val, typename Val2>
|
|
const Val getValOr(const std::map<Key, Val> &Map, const Key &key, const Val2 defaultValue)
|
|
{
|
|
//returning references here won't work: defaultValue must be converted into Val, creating temporary
|
|
auto i = Map.find(key);
|
|
if(i != Map.end())
|
|
return i->second;
|
|
else
|
|
return defaultValue;
|
|
}
|
|
|
|
void setCbc(std::shared_ptr<CBattleCallback> cb);
|
|
std::shared_ptr<CBattleCallback> getCbc();
|