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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/config/schemas
Ivan Savenko 208df34fc2 bigfixing & new file: launcher/jsonutils.cpp
- launcher uses json parser from vcmi lib instead of one from Qt #1469
- fixed abilities overrides for some creatures #1476
- fixed hero portraits in seer huts #1402
- ttf fonts will render text in utf-8 mode. Not really useful at this point
- new settings entry, available in launcher: encoding. Unused for now.
2013-09-21 18:29:26 +00:00
..
artifact.json - finally, solution for imageIndex fields. All image lists will be generated in runtime 2013-04-22 19:51:22 +00:00
bonus.json - updated wog/vcmi mod.json files 2013-08-20 19:32:21 +00:00
creature.json - finally, solution for imageIndex fields. All image lists will be generated in runtime 2013-04-22 19:51:22 +00:00
faction.json - updated wog/vcmi mod.json files 2013-08-20 19:32:21 +00:00
hero.json - updated wog/vcmi mod.json files 2013-08-20 19:32:21 +00:00
heroClass.json Large changeset, first part of editing H3 objects via mods feature. Changes: 2013-04-21 12:49:26 +00:00
mod.json - updated wog/vcmi mod.json files 2013-08-20 19:32:21 +00:00
settings.json bigfixing & new file: launcher/jsonutils.cpp 2013-09-21 18:29:26 +00:00
townBuilding.json - console logger by default uses same format as previously (no extra data) 2013-04-11 19:24:14 +00:00
townSiege.json - catapult attacks should be identical to H3 2013-08-06 11:20:28 +00:00
townStructure.json - console logger by default uses same format as previously (no extra data) 2013-04-11 19:24:14 +00:00