.. |
AObjectTypeHandler.cpp
|
Use ResourcePath for audio files
|
2023-09-04 18:22:34 +03:00 |
AObjectTypeHandler.h
|
Removed buggy and poorly designed fromString method
|
2023-07-25 22:36:45 +03:00 |
CBankInstanceConstructor.cpp
|
Removed unused properties
|
2023-09-26 15:55:27 +03:00 |
CBankInstanceConstructor.h
|
Removed unused properties
|
2023-09-26 15:55:27 +03:00 |
CDefaultObjectTypeHandler.h
|
Cleaned up object constructors to reduce duplicated code
|
2023-06-16 17:59:50 +03:00 |
CObjectClassesHandler.cpp
|
Merge pull request #2757 from IvanSavenko/filesystem_refactor
|
2023-09-07 10:51:02 +03:00 |
CObjectClassesHandler.h
|
|
|
CommonConstructors.cpp
|
One more documentation update iteration
|
2023-09-26 15:55:27 +03:00 |
CommonConstructors.h
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
CRewardableConstructor.cpp
|
Fix components problem
|
2023-09-17 16:04:34 +02:00 |
CRewardableConstructor.h
|
|
|
DwellingInstanceConstructor.cpp
|
Split massive CModHandler class/file into multiple parts:
|
2023-07-30 22:17:47 +03:00 |
DwellingInstanceConstructor.h
|
Moved DwellingInstanceConstructor to a new file
|
2023-06-16 17:59:50 +03:00 |
HillFortInstanceConstructor.cpp
|
Cleaned up object constructors to reduce duplicated code
|
2023-06-16 17:59:50 +03:00 |
HillFortInstanceConstructor.h
|
Cleaned up object constructors to reduce duplicated code
|
2023-06-16 17:59:50 +03:00 |
IObjectInfo.h
|
|
|
RandomMapInfo.h
|
|
|
ShipyardInstanceConstructor.cpp
|
Split massive CModHandler class/file into multiple parts:
|
2023-07-30 22:17:47 +03:00 |
ShipyardInstanceConstructor.h
|
Cleaned up object constructors to reduce duplicated code
|
2023-06-16 17:59:50 +03:00 |
ShrineInstanceConstructor.cpp
|
Renamed MetaString methods to more logical names
|
2023-06-20 19:37:27 +03:00 |
ShrineInstanceConstructor.h
|
Cleaned up object constructors to reduce duplicated code
|
2023-06-16 17:59:50 +03:00 |
SObjectSounds.h
|
Use ResourcePath for audio files
|
2023-09-04 18:22:34 +03:00 |