mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-28 23:06:24 +02:00
95 lines
2.4 KiB
C++
95 lines
2.4 KiB
C++
/*
|
|
* CGDwelling.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "CArmedInstance.h"
|
|
|
|
VCMI_LIB_NAMESPACE_BEGIN
|
|
|
|
class CGDwelling;
|
|
|
|
class DLL_LINKAGE CSpecObjInfo
|
|
{
|
|
public:
|
|
CSpecObjInfo();
|
|
virtual ~CSpecObjInfo() = default;
|
|
|
|
virtual void serializeJson(JsonSerializeFormat & handler) = 0;
|
|
|
|
const CGDwelling * owner;
|
|
};
|
|
|
|
class DLL_LINKAGE CCreGenAsCastleInfo : public virtual CSpecObjInfo
|
|
{
|
|
public:
|
|
bool asCastle = false;
|
|
ui32 identifier = 0;//h3m internal identifier
|
|
|
|
std::vector<bool> allowedFactions;
|
|
|
|
std::string instanceId;//vcmi map instance identifier
|
|
void serializeJson(JsonSerializeFormat & handler) override;
|
|
};
|
|
|
|
class DLL_LINKAGE CCreGenLeveledInfo : public virtual CSpecObjInfo
|
|
{
|
|
public:
|
|
ui8 minLevel = 1;
|
|
ui8 maxLevel = 7; //minimal and maximal level of creature in dwelling: <1, 7>
|
|
|
|
void serializeJson(JsonSerializeFormat & handler) override;
|
|
};
|
|
|
|
class DLL_LINKAGE CCreGenLeveledCastleInfo : public CCreGenAsCastleInfo, public CCreGenLeveledInfo
|
|
{
|
|
public:
|
|
CCreGenLeveledCastleInfo() = default;
|
|
void serializeJson(JsonSerializeFormat & handler) override;
|
|
};
|
|
|
|
|
|
class DLL_LINKAGE CGDwelling : public CArmedInstance
|
|
{
|
|
public:
|
|
typedef std::vector<std::pair<ui32, std::vector<CreatureID> > > TCreaturesSet;
|
|
|
|
CSpecObjInfo * info; //random dwelling options; not serialized
|
|
TCreaturesSet creatures; //creatures[level] -> <vector of alternative ids (base creature and upgrades, creatures amount>
|
|
|
|
CGDwelling();
|
|
~CGDwelling() override;
|
|
|
|
void initRandomObjectInfo();
|
|
protected:
|
|
void serializeJsonOptions(JsonSerializeFormat & handler) override;
|
|
|
|
private:
|
|
void initObj(CRandomGenerator & rand) override;
|
|
void onHeroVisit(const CGHeroInstance * h) const override;
|
|
void newTurn(CRandomGenerator & rand) const override;
|
|
void setPropertyDer(ui8 what, ui32 val) override;
|
|
void battleFinished(const CGHeroInstance *hero, const BattleResult &result) const override;
|
|
void blockingDialogAnswered(const CGHeroInstance *hero, ui32 answer) const override;
|
|
|
|
void updateGuards() const;
|
|
void heroAcceptsCreatures(const CGHeroInstance *h) const;
|
|
|
|
public:
|
|
template <typename Handler> void serialize(Handler &h, const int version)
|
|
{
|
|
h & static_cast<CArmedInstance&>(*this);
|
|
h & creatures;
|
|
}
|
|
};
|
|
|
|
|
|
VCMI_LIB_NAMESPACE_END
|