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vcmi/lib/spells
2023-03-16 17:55:09 +02:00
..
effects vcmi: skill-agnostic ballistics 2023-03-16 16:46:41 +03:00
AbilityCaster.cpp
AbilityCaster.h
AdventureSpellMechanics.cpp vcmi: use enum class for EComponentType 2023-03-11 21:41:57 +03:00
AdventureSpellMechanics.h Implemented View Earth / View Air spells 2023-03-05 17:48:02 +02:00
BattleSpellMechanics.cpp vcmi: modernize lib/spells (except adventure one, needs major rework) 2023-02-12 21:23:00 +03:00
BattleSpellMechanics.h
BonusCaster.cpp vcmi: modernize lib/spells (except adventure one, needs major rework) 2023-02-12 21:23:00 +03:00
BonusCaster.h
CSpellHandler.cpp Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
CSpellHandler.h Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
ISpellMechanics.cpp vcmi: modernize lib/spells (except adventure one, needs major rework) 2023-02-12 21:23:00 +03:00
ISpellMechanics.h vcmi: modernize lib/spells (except adventure one, needs major rework) 2023-02-12 21:23:00 +03:00
Problem.cpp vcmi: modernize lib/spells (except adventure one, needs major rework) 2023-02-12 21:23:00 +03:00
Problem.h vcmi: modernize lib/spells (except adventure one, needs major rework) 2023-02-12 21:23:00 +03:00
ProxyCaster.cpp
ProxyCaster.h
TargetCondition.cpp vcmi: selector-based target conditions 2023-03-16 16:46:42 +03:00
TargetCondition.h vcmi: selector-based target conditions 2023-03-16 16:46:42 +03:00
ViewSpellInt.cpp vcmi: modernize lib/spells (except adventure one, needs major rework) 2023-02-12 21:23:00 +03:00
ViewSpellInt.h vcmi: modernize lib/spells (except adventure one, needs major rework) 2023-02-12 21:23:00 +03:00